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The Ghost Howls’s VR Week Peek (2019.07.15): Apple kills its AR glasses, Oculus full-steam ahead on 2nd gen VR and much more!

The Ghost Howls

More info (News on VentureBeat) More info (News on Road To VR) More info (Article by Robert Scoble with its point of view) More info (Article by Fink & Mikenseer with their point of view). Oculus is working on 2nd gen VR. We don’t know what Oculus will present, but we have some hints. Other relevant news.

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Inside Leap Motion: 5 Hands-On Tips for Developing in VR

Leapmotion

From gaming to big data, virtual reality gives us the chance to build and explore whole new worlds beyond the screen. As we developed demos and prototypes with the Oculus Rift internally, several UX insights sprung forth. For instance, with the Oculus Rift, cords make it difficult to design a game where you turn 360 degrees.

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Valve shows Knuckles prototype controllers v2

The Ghost Howls

One of the biggest drawbacks of HTC Vive headsets with regard to Oculus Rift are the controllers: while Oculus Touch is ergonomic and can emulate the hands quite well, Vive has controllers that are quite big and are usable only as wands. Oculus Touch Controllers. Knuckles EV2.

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Augmented reality is reaching a mature state according to Gartner

The Ghost Howls

I think that Gartner was not referring to the consumer market, where VR is still unripe (even if devices like the Oculus Quest and the Vive Focus Plus are helping it in becoming more widespread), but at the B2B one, where VR is already helping companies to spare money (e.g. Security — establishing hierarchies for data capture and protection.

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Indie developer shares the lessons learned from publishing the first App Lab bundle

The Ghost Howls

Some weeks ago, a group of 12 indie development studios decided to launch the first bundle dedicated to App Lab experiences for Oculus Quest. The user could buy the bundle and get access to sideloadable versions of the games, with the promise of a free key for when the game would have been approved by Oculus on App Lab.

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The Importance of Hand Tracking UX Design

The Ghost Howls

They are currently offering deals for Black Friday, so if you are reading this article close to when I published it, you can check out their offers here. The article Dejan has written is a big collection of tutorials, suggestions, and tips about developing applications that use hand tracking. cable with data connection.

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Ultraleap Gemini is hands tracking at its best

The Ghost Howls

As usual, this article comes with a video version where I show you my hands-on session with Ultraleap Gemini! Ultraleap is the company born from the acquisition of Leap Motion by Ultrahaptics and it has always worked towards offering optimal hands tracking solutions for the XR market. Ultraleap Gemini.