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Case Study: The Design Behind ‘Cubism’s’ Hand-tracking

Road to VR

Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking support only a few days later. This informed most of the design decisions regarding hand input.

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Oculus For Business is now available for all companies

The Ghost Howls

Oculus has gained in these years always more success in the consumers’ landscape, and now with the Oculus Quest , thanks to an affordable device running great content , it is making strides in the market. Today, finally, Facebook has changed all of this and i s making Oculus For Business available to all interested companies.

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Designing Mixed Reality Apps That Adapt to Different Spaces

Road to VR

Although his original background is in architecture, his work in VR spans from indie games like Cubism to enterprise software for architects and engineers like Resolve. Data, Testing, and Privacy A key problem with designing an adaptive game like Laser Dance is that unexpected room layouts and environments might break some of the levels.

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Pico launches Pico Neo 3 Link: the first true Quest 2 competitor (in Beta)

The Ghost Howls

Its latest headset, the Pico Neo 3 , was a very good Oculus Quest 2 clone , that also brought some innovations, like the DP Cable to connect it to the PC for a true PCVR experience. And for these reasons, Pico has been bought by Bytedance in 2021 … a move that many compared to the acquisition of Oculus by Facebook. The logo of ??,

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The XR Week Peek (2020.06.15): PS5 revealed, SteamVR implements OpenVR and more!

The Ghost Howls

Late to the party after Oculus and Microsoft already released prototypical implementations, but finally Valve has implemented OpenXR into its runtime SteamVR. Also because you have to consider that with 170M users using this camera-based app, it won’t be that difficult for Snap to gather data to build the AR Cloud.

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

There is another reason that will make medium-big studios happy: from now on, there won’t be any revenue share with Epic until $1M of revenues of your game, a limit that raises to $5M if your game is published on Oculus Store. Oculus Link now works with USB 2.0. More info (Oculus Link works with Usb 2.0?—?Road port and cable.

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The XR Week Peek (2021.04.05): Rumors on a Apple headset intensify, Quest 2 sales grow fast, and more!

The Ghost Howls

The Oculus Quest 2 continues its march towards mainstream adoption. It wouldn’t be a normal week without some news about Facebook and/or the Oculus Quest. The first one is that the Quest 2 has now sold in some months more than all the other Oculus headsets (with the exclusion of Gear VR) combined in all these years.

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