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Big XR News from Meta, HaptX, Siemens, and Apple

XR Today - Mixed Reality tag

Meta’s open approach contrasts Apple’s walled garden ecosystem, which supports its spatial computing vision. While Apple’s approach is straightforward and focuses on its hardware ecosystem, Meta’s approach is more customizable and tailored to specific solutions. Apple WWDC ’24 to be an XR Showcase?

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The New 3D Apple Arriving at WWDC

Robert Scoble

I have been talking with hundreds of people across the industry and have discovered that the changes coming to Apple are deeper than just a VR/AR headset. This is the fourth paradigm shift for Apple. So, what is Apple getting ready to announce over the next year? Eventually, I hear, Apple will even bring 3D to 2D monitors.

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How Transportation Sectors are Leading in Scalable XR Training

XR Today - Mixed Reality tag

Supporting that trend is a broad scope of heavyweight companies debuting XR devices this year, most notably the Apple Vision Pro, which is driving the productivity and workplace solutions market forward. million units, and firms like LG and Samsung are also entering the market, with the XR headset space now looking to boom.

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this weekly VRScout Report, we cover NFL’s new VR series, Intel buying Voke, indigenous languages living on with VR, Unity’s big developer updates, Microsoft’s line of VR headsets, Apple using VR to develop self-driving car, money & funding, and more. MONEY & FUNDING.

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Is Sony Accelerating Digital Twin Content Creation?

XR Today - Mixed Reality tag

Each firm in the partnership seeks to innovate in XR and volumetric capture use cases for enterprise and industrial environments such as education, healthcare, and engineering. Even Sony, which focuses on providing XR solutions to media groups, also dabbles in providing solutions for other clients in construction and beyond.

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Big XR News from Qualcomm, Meta, Microsoft, and Sony

XR Today - Mixed Reality tag

This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Shahram Izadi, Vice President of AR at Google , notes how Android ecosystem support will enable developers to collaborate with Samsung and Qualcomm to drive the future of immersive and spatial XR.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

With the enormous influence in the XR industry, VRTUOLUO has set up dozens of industry communities (such as the Industry Executives Association, VR Game Developers Community, VR Education Community, Financing and Investment Community, Offline Entertainment Group, etc.)

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