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The XR Week Peek (2021.03.08): Microsoft launches Mesh, HTC and Pico tease new hardware, and more!

The Ghost Howls

Microsoft announces Mesh, an XR collaboration platform. Alex Kipman promised us a Microsoft Ignite conference with an amazing level of immersion , and he kept his word. But since Microsoft owns one of those studios (and using it costs around $100K/day if I remember well!), You are all fantastic! Here you are my flower for you!

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Vodafone ‘Shifts the Paradigm’ from XR Headsets to AR Glasses

XR Today - Augmented Reality tag

Juho Sarvikas, President of North America at Qualcomm , which is the company behind Snapdragon, showed his support for the HyperRealityHub via LinkedIn: “Love the innovative thinking here… Vodafone and #Snapdragon are working on a split compute solution enabling next generation #XR glasses and home entertainment experiences.

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The XR Week Peek (2021.10.19): HTC launches Vive Flow, Magic Leap 2 announced, and more!

The Ghost Howls

Image by HTC). HTC launches Vive Flow headset for relaxation, priced at $499. After endless teasings and leaks, in the end, HTC has finally unveiled its headset: called Vive Flow, it is a lightweight device for media consumption. I send you good vibes so things go well for you too! Top news of the week.

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Vancouver’s VR/AR Global Summit Puts Content First

VRScout

One of the largest industry events in North America, the Vancouver-based conference will spotlight how tech giants and startups are creating new ways to visualize and interact with virtual worlds. and LNG Studios , each showcasing programs that put hardware like HTC Vive or Microsoft HoloLens through their paces.

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The 2022 Auggie Awards

ARPost

We always say XR is something that can change the world and now, with this technology, we really could show the cultural things from one museum to the whole country.”. The Auggie for Best Consumer App was presented by Walmart Head of 3D Creative Technology, Cynthia Maller. “Is Wow, thank you guys,” said Mandelshtam. “We asked Maller.

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My predictions for augmented reality in 2019

The Ghost Howls

We all love to make speculations on the technology and I am no exception. Not because I am a genius, but because the technology is still evolving very slowly and so it is very predictable. On the contrary, Microsoft has worked a lot on the platform, to make it more appealing to enterprise customers. Augmented Reality in 2018.

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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

North America will be the fastest growing market as it reach $403M this year. Although retail demos were the most popular way American consumers became interested in VR before buying, poorly managed demos and associates with little knowledge of how the technology works created friction for consumers, decreasing adoption and interest.

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