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Oculus’ New 360 Capture SDK Lets You Create and Share In-Game 360 Videos and Photos

Road to VR

Facebook’s VR headset subsidiary Oculus is finally integrating a native tool that will let you capture and share your Rift experiences through 360 photos and videos—one that developers can integrate into Unity and Unreal Engines, and across NVIDIA and AMD GPUs— and it’s available today on GitHub.

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How to record 360 videos of your VR experiences

The Ghost Howls

In the best-case scenario, you are the developer of the VR experience, and you want to shoot a 360° video of your own game for promotional purposes. If you are a Unity developer like me, you can use the awesome Unity Recorder package to shoot videos of your experience, both 2D videos and 360 videos.

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Microsoft’s VR Maker Tool ‘SharePoint Spaces’ to Launch in First Half of 2020

Road to VR

With Spaces , Microsoft is aiming to provide point-and-click simplicity by letting users create immersive environments on the fly by using media such as 3D assets, 360 photos, and 360 video—all of which is stored in SharePoint folders. ” The news was first reported by German VR publication MIXED.

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OSSIC CEO on Why the Future of Music is Immersive & Interactive

Road to VR

OSSIC debuted their latest OSSIC X headphone prototype at CES this year with one of the best immersive audio demos that I’ve heard yet. Riggs says that they’ve been collaborating with Abbey Road Studios in order to figure out the future of music, which Riggs believes that is going to be both immersive and interactive.

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Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Apple is positioning the new iMac Pro—available this Thursday starting at a cool $5,000—as an ideal machine for VR content creators (both 360 video and real-time). With the new Vega GPU, iMac Pro lets you do more than just immerse yourself in VR worlds. Virtual reality gets real. It lets you create them from scratch. “a

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Dolby Atmos and Audio Objects for Narrative 360 VR

Road to VR

Sound is probably the second most important part of creating a compelling immersive VR experience, but it’s also usually put off to the end as an afterthought. Here’s the highlights from the Sundance panel on Immersive Sound for Virtual Reality. LISTEN TO THE VOICES OF VR PODCAST. Support Voices of VR. Subscribe on iTunes.

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The VRScout Report – The Week in VR Review

VRScout

Also noteworthy: Final Cut Pro X will be able to support 360 video editing, Unity and Unreal now have VR support for Macs, and SteamVR is coming to Mac… and although there was a sweet on-stage mixed reality demo using Star Wars assets and an HTC Vive, there was no mention of support for Oculus.