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Top 5 AR SDKs for Building Augmented Reality Mobile Apps?

ARPost

Augmented reality is among the biggest trends these days, and you may hardly meet anyone who is not familiar with it. Unity is unarguably the most powerful and prevalent game engine worldwide. In June 2017, Apple launched its own AR development kit, ARKit , while launching iOS11. Top 5 Tools for Developing AR Mobile Apps.

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

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VR video games are some of the most immersive, visceral experiences to date. But games are just the start of where VR and AR are heading, and honestly, most likely will not be either platform’s primary function in the future. VR and augmented reality are going to be the most visually-demanding platforms ever,” says Sweeney.

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Apple’s ARKit is Bringing Augmented Reality to “hundreds of millions of iPhones and iPads”

Road to VR

Federighi says that ARKit provides fast and stable motion-tracking, plane estimation with basic boundaries, ambient lighting estimation, scale estimation, support for Unity, Unreal, SceneKit and Xcode app templates—all available on “hundred of millions of iPhones and iPads […] making overnight ARKit the largest AR platform in the world.”

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GDC 2017: Epic Games Teams With Chevrolet On New AR Car Project

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Ever since Epic Games opened its Unreal Engine 4 technology to the world, new use cases have been coming in fast and furious. The latest example of just how far real-time video game engine technology has come will be on display at GDC 2017 this week. Those cars are built like we would do a video game asset,” Libreri said.

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GDC 2017: Khronos Group Unveils VR/AR Standard OpenXR

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In December of last year, Khronos group made headlines for adding Epic Games to the list of companies in support of their pursuit of an API standard for virtual and augmented reality. A couple months later, that standard now has a name as Khronos unveils the OpenXR working group at GDC 2017.

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Mozilla Pushes Game-changing WebVR to Bring VR to the Masses

VRScout

The graphics quality is a long shot from what you can build in systems like Unreal Engine , but it’s still powerful. For instance, competitors at the 2017 Virtuleap Hackathon used Mozilla’s A-Frame platform to develop CityViewR — an app that lets you study regional data of a city in VR at room-scale. festival in Berlin.

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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps. First introduced in 2017, ARKit is a suite of tools for building AR applications on iOS. This would break the illusion of augmented reality by showing conflicting depth cues. RealityKit.

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