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Sony to Debut Anime Studio with VRChat Watch Party

XR Today - Mixed Reality tag

Under its new studio, the collaboration with Sony will debut in the virtual world ‘Nostalgia1999,’ which features concepts from a Japanese six-tatami room from July of the same year. Fans can view the messy Otaku character with Sony’s world-renowned anime shows. / Beyond Sports develops real-time 3D (RT3D) animations.

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

This figure has been growing steadily since 2012 and does not plan to significantly stop its growth soon. Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. YouTube videos created specifically for VR. billion per year.

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VR Set To Enter New Phase After A Decade Of Carmack

Upload VR

In December 2012 I published my first in-depth article after a demo with a hand-built Oculus VR prototype. Oculus VR CEO Brendan Iribe looking at a Rift prototype in 2012. “The issue is our efficiency.” “Right now this is a 60 hertz screen, that’s what cell phones are, 60 hertz screen,” Iribe told me.

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‘Gears of War’ Creator Cliff Bleszinski Wants to Make a Big Budget VR Game

Road to VR

If you don’t already know Cliff Bleszinski from his involvement with the Unreal Tournament and Gears of War franchises, you may remember him from Oculus’ 2012 Kickstarter video. Bleszinski in the Oculus Rift Kickstarter video | Photo courtesy Oculus.

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Simple PlayStation Move Mod Brings Dual Analog Control To PSVR Games

UploadVR Between Realities podcast

Sony’s positiontally-tracked wands bring your hands into VR with relative accuracy, but they pale in comparison to the HTC Vive’s wands or Oculus Touch controllers. Take a look at the video above for a system called DualPLAY, which was published in November 2012.

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Immersive Technology for Education: How Virtual Reality Will Change the Learning Process

ARPost

This figure has been growing steadily since 2012 and does not plan to significantly stop its growth soon. Giants such as Oculus, HTC, Sony, Microsoft, Samsung, Walmart, and many others have been implementing their technologies in this field for a long time. YouTube videos created specifically for VR. billion per year.

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VR Sales Analysis: Rift and Vive to Sell Under 500,000 in 2016, PS VR to Top 2 Million

UploadVR Between Realities podcast

Analysts are expressly forbidden to buy, sell, hedge or otherwise deal in the securities of any of the following public companies whose primary revenues come from the creation, selling, or distribution of video games.” million in 2008 and over 100 million in 2012. The Apple iPhone , for example, sold only 1.39

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