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Oculus Teases Unreleased ‘Quill’ Animation Tools

Road to VR

Oculus has provided an unreleased build of the Quill VR paint app to an artist to experiment with animation features. Using the new animation tools artist Goro Fujita shows what the app’s animation tools can do. We’ve reached out to Oculus for comment.

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How to publish an update to your Oculus app when Production Channel is missing in ODH

The Ghost Howls

Today I publish a very specific post to help Oculus developers in a particular situation I’ve been myself in: how to publish an update to an App Lab experience of yours when the “Production Channel” is missing in the Oculus Developer Hub interface and the web uploader has been deprecated. My story with this problem.

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Facebook’s Game Developers Showcase Starts Today, Promising New Oculus Reveals

Road to VR

Ostensibly in place of its on-site dev talks, Facebook is making three video workshops available on March 19th, which covers “new and upcoming tools, as well as insider techniques and tips to help developers build world-class experiences on Quest and the Rift Platform.”

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! How to get started with Oculus Quest hands tracking SDK in Unity – Video Tutorial.

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Oculus Quest Shortage Is A Good Sign For VR

VRScout

Facebook’s standalone 6DOF headset, Oculus Quest hit retail stores on May 21 st , and in just one week after launch, the VR headset was listed as sold out at many U.S. YouTuber Nathie told VRScout that – in his opinion – “the Quest shows the first glimpses of VR heading towards the tipping point of it going mainstream.”.

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Meta Releases ‘First Hand’ Demo to Showcase Quest Hand-tracking to Developers

Road to VR

Meta this week released a new demo app called First Hand to showcase the kind of experiences that developers can build with the company’s controllerless hand-tracking tools. The team also shared 10 tips for developers looking to make use of the Interaction SDK in their Quest apps, check them out at the developer’s post.

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Oculus’ Final #QuestCountdown Highlights Several Post-Launch Games

VRScout

We’re less than a week away from the long-awaited release of the Oculus Quest standalone VR headset and with over 50 launch titles already confirmed, it appears as though we’ll have plenty of content to look forward to this coming Tuesday. Until then, I guess you’ll just have to make do with the fifty over Quest titles available at launch.

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