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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” Founded in 2010, Leap Motion released its initial product (today called the ‘ Leap Motion Controller ‘) in 2012, a desktop-focused peripheral which offered markerless hand-tracking. Image courtesy Leap Motion.

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Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

You probably have heard about Leap Motion’s Project North Star , that should be able to offer people affordable augmented reality. Notice a Leap Motion sensor installed on top of it. Project North Star is an opensource augmented reality headset that Leap Motion has designed and gifted to the community. HoloLens or Magic Leap One ), but to create a headset that is: Affordable; Completely open, both from a software and hardware standpoint.

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Leap Motion VR Support Now Directly Integrated in Unreal Engine

Leapmotion

Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! Visit developer.leapmotion.com/unreal to get started. It’s amazing to see the Leap Motion Controller improve over time in an engine where you have full control,” says getnamo, aka Jan Kaniewski. Unreal Engine 4 and Open Source.

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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. Leap Motion. Developers of immersive games and apps, rejoice!

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From Orion to Mobile VR: Leap Motion in 2016

Leapmotion

Click To Tweet Leap Motion goes mobile. Our team will be at CES January 5-8 with our Leap Motion Mobile Platform reference design. MARCH 2: To match the new capabilities of Leap Motion Orion with the performance demands of VR, we gave our Unity toolset an overhaul from the ground up. How an indie #LeapMotion project became part of #UE4: [link] Click To Tweet Leap Motion VR support directly integrated in Unreal Engine.

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HTC Vive FAQ: What You Need to Know About Leap Motion + SteamVR

Leapmotion

Along with last week’s Unreal 4.11 Here’s a quick guide to everything from Lighthouse tracking to Unreal development. Leap Motion adds a whole new level of expression to your virtual avatar – so you can point, wave, or dance. How can I build with Unreal Engine? UE4 has built-in Vive support, and with the new official plugin release in Unreal Engine 4.11 , it’s easier than ever to get started with Leap Motion + Vive.

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Reliving Memories With The Looking Glass Pro 3D Holographic Workstation

VRScout

This USB-C input can also be used to connect a variety of compatible controllers, including the Leap Motion tracker, Intel’s Realsense, even a Nintendo Joy-Con. The Looking Glass Pro is now available for shipping worldwide at $6,000 and is compatible with both Unity and Unreal Engine, as well as a handful of 3D modeling and printing applications. The Looking Glass 3D display is now available as a touch screen standalone device.

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Unreal Engine Creators can Visualise Their 3D Creations Using Looking Glass Factory’s Holographic Display’s

Peter Graham

Today, Looking Glass Factory has announced that its displays will now support those working in Unreal Engine (UE4), Epic Games’ popular videogame development software. The Unreal Engine plugin feature list is as follows: Real-time 3D view of content in Unreal’s Game View.

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How Sound Design Can Add Texture To A Virtual World

UploadVR Between Realities podcast

Engines like Unity and Unreal are constantly getting better at representing sound effects in 3D space – with binaural audio , better reverb modeling, better occlusion and obstruction modeling, and more. We’ve already talked about its ambient-inspired soundtrack, but you might be surprised to learn the sound effects in Blocks were one of our biggest development challenges – second only to the physical object interactions, an early prototype of the Leap Motion Interaction Engine.

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5 Unreal Assets for Your Next Orion VR Project

Leapmotion

With our 2016 developer survey in full swing, we thought we’d share some great assets that you could buy with one of five $100 Unity/Unreal asset credit prizes! Using the weather and fire packs, Fnordcorps from Spectacular-Ocular.com has been working on integrating different particle effects into Leap Motion hand controls. Completely free for Unreal development, the 7,600 art and sound assets on the Marketplace represent $3 million in content development.

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Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4

Leapmotion

One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. This feature is fully documented with a guide on the Unreal forums. Breaking into Unreal development for the first time?

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Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

Please try a new text input interface using Leap Motion!” Leap Commander. Created by a team of students at McGill University in Montreal, Leap Commander is a tool written in Python that lets you encode any shell command (such as opening a browser and pointing to a webpage, checking for system updates, or launching a program) with your own hand signals. Leap Opticals.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

Using technology like the Leap Motion Controller allows us to use our hands to directly engage virtual instruments, from the plucking of a virtual string to the casting of a sonic fireball. Rob: Carillon was built within the Unreal Engine and uses the Open Sound Control protocol to connect motion and actions in the game environment with a music engine built within the Pure Data computer music system. The Leap Motion Controller was a key component to this piece.

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6 More Amazing Unity Assets for Orion VR

Leapmotion

Since we’re giving away five $100 Unity/Unreal asset credits as part of our 2016 developer survey , we thought we’d share some more cool stuff you can buy with cold hard virtual cash. From a community-created Leap Motion UI design asset, to the awe-inspiring glow effect in Blocks, here are 6 more jaw-dropping Unity assets for your next Orion project. Don’t forget to take the survey for your chance to win Unity/Unreal credit!

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12 Games to Unleash Your Magic Powers

Leapmotion

Inspired by the Doctor Who episodes Blink and Last Christmas , this adventure game lets you switch between the real world and a dreamworld at will, using Leap Motion’s Quick Switch function. Designed with Leap Motion’s tool tracking technology, Toothunt lets you fight creepy fairies using a magically charged wand that fires bursts of energy. “We The post 12 Games to Unleash Your Magic Powers appeared first on Leap Motion Blog.

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The Essential 3D Jam Development Guide

Leapmotion

A quick note: VR/AR is a rapidly emerging ecosystem, and many of the engine tools and features that we use to build our Unity and Unreal assets are constantly shifting. Unreal. Whatever platform you’re building on, it’s important to know that designing for motion control involves a whole new way of thinking about interactions. Here are some key resources that will help you build compelling experiences that feel natural: Introduction to Motion Control. Unreal.

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Oculus Rift Consumer Edition FAQ

Leapmotion

How about Unreal Engine? Unreal Engine 4.11 doesn’t currently have Oculus 1.3 Once it arrives, the new official Leap Motion UE4 plugin should work with it right away. Do Leap Motion demos work with the 1.3 On the DK2, the Leap Motion Controller covered three LEDs in the center of the faceplate, and it didn’t affect Constellation tracking in the slightest. The post Oculus Rift Consumer Edition FAQ appeared first on Leap Motion Blog.

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Welcome to the 2015 3D Jam!

Leapmotion

On the Unreal side, we’re collaborating with the enormously talented getnamo to bring new assets to his community plugin. Right now, the plugin includes full support for Unreal 4.9.1 We can’t wait to see how you push the frontiers of technology with Leap Motion interaction. appeared first on Leap Motion Blog. Augmented & Virtual Reality Events Internet of Things Leap Motion Team Unity Unreal Engine 3D Jam getnamo

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Ultraleap’s Hand Tracking Platform Gemini Is Now Available for Download

ARPost

Ultraleap (previously Leap Motion), a company focused on developing haptics technology for the immersive experiences industry, has recently launched Gemini. Interactions in the immersive environment become increasingly realistic.

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4 Ways to Unleash the Power of Sound in VR

Leapmotion

In this post, we take a look at 4 ways that sound, VR, and motion controls can be a powerful combination. Engines like Unity and Unreal are constantly getting better at representing sound effects in 3D space, which is absolutely essential to creating a sense of presence. From button clicks using the Leap Motion Unity Widgets , to the humming Plasma Ball , sound has the power to make users feel more confident interacting with particular objects in the scene.

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Live from Berlin! VR Workshops for Unity & JavaScript

Leapmotion

As part of our global tour for the Leap Motion 3D Jam , we’re at Berlin’s Game Science Centre to take developers through our SDK and building with the latest VR tools. Let’s take a light-speed look at VR development with Leap Motion in Unity and JavaScript. With the Leap Motion Controller, you can quickly bring your hands into almost any virtual reality experience. Fictional UIs vs. Today’s Motion Controls. Hey everyone!

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Space and Perspective in VR

Leapmotion

Click To Tweet To bring Leap Motion tracking into a VR experience, you’ll need a virtual controller within the scene attached to your VR headset. Our Unity Core Assets and the Leap Motion Unreal Engine 4 plugin both handle position and scale out-of-the-box for the Oculus Rift and HTC Vive. The post Space and Perspective in VR appeared first on Leap Motion Blog. Augmented & Virtual Reality Leap Motion Team UX Design explorations

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‘Imagined Landscapes’ VR Watercolor Experience Lets You Paint An Unbuilt Resort

VRScout

Kilograph brings Michael Graves’ unrealized architectural designs to life in VR. Using an Oculus Rift/Rift S VR headset in combination with Leap Motion’s hand-tracking technology, you can teleport throughout different areas of the resort and use your own two hands to add color to interactive outlines of various buildings. At-home users will need an Oculus Rift/Rift S headset and Leap Motion tracker in order to participate.

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6 Pinchy Projects: Sword Art Online, Planetary Genesis, 3D Art and More

Leapmotion

Let us know in our 2016 developer survey and get the chance to win one of five $100 Unreal/Unity asset credits ( full details ). The post 6 Pinchy Projects: Sword Art Online, Planetary Genesis, 3D Art and More appeared first on Leap Motion Blog. Augmented & Virtual Reality Gaming Leap Motion Team Orion Unity graffiti 3d pinch

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Open Source Augmented Reality?

VRGuy

Examples of such peripherals could be head trackers, hand and finger sensors (like Leap Motion and SoftKinetic), gesture control devices (such as the Myo armband and the Nod ring), cameras, eye trackers and many others. Provide optimized connectors to popular engines such as Unity and Unreal. AR augmented reality Intel Realsense Leap Motion Myo Nod OSVR Softkinetic

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Triton works with Leap Motion (now Ultra Leap) hands tracking. Originally I was going to make a standalone device which hooked everything up to a Nvidia Jetson Nano that could be worn on your belt (think Magic Leap One).

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All you need to know on HoloLens 2

The Ghost Howls

This new HoloLens has for sure made a huge leap forward for what concerns comfort. The new HoloLens features: Eye tracking Full hands tracking (a la Leap Motion) Voice commands understanding. All this study of the UX using the hands reminded me a lot of Leap Motion’s work, exactly as the fact that Microsoft plans to create a sense of phantom touch of the hands by the use of visual cues and sound cues that pop when you touch virtual objects with your hands.

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Sensics Releases High Resolution VR Headset Built Specially for Arcades and Theme Parks

Road to VR

Arcade and park owners can also opt to include embedded hand/finger trackers like Leap Motion, which sits flush inside the unit behind a window that’s transparent to IR. Aftermarket solutions like OptiTrack’s IR-reflective positional tracking system, which uses traditional motion capture tech, would be a likely candidate for large-scale, out-of-home facilities looking to use Sensics system however. IR motion capture for VR, image courtesy OptiTrack.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years. VSDK is a Unity-based solution for developers looking to create naturalistic user interactions whilst supporting a wide variety of headsets (HTC Vive, Oculus Rift, and Oculus Quest) and peripherals (bHaptics TactSuit, Leap Motion, and ManusVR gloves.).

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Who Will Own the Metaverse?

AR Insider

It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. In another scenario, we may see game engines dominant, like Unity or Unreal. Magic Leap are the highest-profile, with both a device and a platform, and more recent entrants include Ubiquity6, AIReal and Placenote. This article is the latest in AR Insider’s editorial contributor program.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. We see headsets, motion trackers, haptics, eye trackers, motion chairs, and body suits. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. OSVR is an open source software platform and VR headset. Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR.

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Review OSVR HDK2

VR Bites

The other side of the belt clip is connected to the headset itself, there is an extra USB port on the belt clip, this is probably for devices such as a Leap Motion. At the time of writing there is support for both Unity and Unreal Engine. A few weeks ago was able to test the Hackers Development Kit 1.4 from Razer. The result was somewhat disappointing, so Razer assisted to show me their latest model.

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What every VR game engine needs

VRGuy

In contrast, there is a much greater variety of VR devices: HMDs, motion and position trackers, hand and finger sensors, eye trackers, body suits, locomotion devices, force feedback devices, augmented reality cameras and more. Furthermore, each class of devices does not offer a common interface: working with a Leap Motion sensor is different than a Softkinetic one or an Intel Realsense one, even though the capabilities that they provide are similar.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. Code is a big part of what makes XR work, of course.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers – Oculus, HTC, Leap Motion, Intel — and they supported us to create VR/AR labs around the world. Code is a big part of what makes XR work, of course.

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Building an XR Vocabulary for Businesses, with XR Bootcamp’s Ferhan Ozkan

XR for Business Podcast

And we actually tried to tackle this problem with the help of major headset manufacturers - Oculus, HTC, Leap Motion, Intel -- and they supported us to create VR/AR labs around the world. Of course Unity, Unreal, and these engines is already important to make you enabled, which we strongly recommend if you already have a commitment for VR/AR. Code is a big part of what makes XR work, of course.

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

Then there are the problems that are inherent to all hands-tracking solutions like Leap Motion : no haptic feedback, virtual hands that trespass objects they are interacting with, and such. Vulkan News We’ve added support for Vulkan Multiview and Fixed Foveated Rendering in our platform and in Unreal Engine, which can boost performance significantly.

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