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PSA: You Don’t Need Xbox Game Pass to Play ‘Fortnite’ for Free on Quest

Road to VR

It’s true, all you need to play Fortnite on Quest 2/3/Pro with Xbox Cloud Gaming is a free Microsoft account , that and be in a supported region. Microsoft says you’ll need a high-speed internet connection, with best performance at rates of 20 Mbps and 5Ghz WiFi or mobile data connection.

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Big News from XR Awards, Microsoft, Meta, and Sony

XR Today - Big XR News tag

New updates to Microsoft Mesh allows remote workers to add immersive experiences to private previews on the platform. Moreover, the update is part of Microsoft’s push to optimise its products with immersive features to combat modern challenges like Zoom fatigue and dial-in hurdles. Meta is required to pay roughly €1.2

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Qualcomm Reveals Snapdragon AR2 Launch Partners

XR Today - Mixed Reality tag

This Wednesday, Qualcomm debuted Snapdragon AR2, an augmented reality (AR) development solution that helps immersive hardware and software designers overcome common hurdles. Despite promising hardware and software, the ByteDance-owned manufacturer faces potential hurdles in the US. The firm also works with Westbase.io

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Apple CEO Tim Cook Expects AR: ‘Will Pervade our Entire Lives’

Peter Graham

Cook was in Dublin, Ireland this week to receive a Special Recognition Award for the company’s contributions to the country – 6,000 people work at its Cork office – and discussed the future of tech and AR’s role. My view is it’s the next big thing, and it will pervade our entire lives,” reports Silicon Republic.

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Microsoft Finalizing Its HoloLens, VR Headset Specifications

VRWorld

In just a few days time, Microsoft will host WinHEC , its annual hardware / platform conference. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. Microsoft is not playing such tricks. 4 GB of RAM. A graphics card with DirectX 12 support.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. University College Cork, Ireland. image courtesy VR First. Universität Hamburg, Germany.

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Future Of Work: The 4 Biggest Workplace Trends In 2023

Bernard Marr

Employee tracking software is a fast-growing market. The growth in the use of this sort of software – along with IoT devices that monitor and track employee movements and activities – has prompted alarm, from some parties, such as the UK TUC. Nvidia is also promoting its Omniverse collaborative working tool as a metaverse platform.

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