Remove HTC Remove Strategy Remove Unity Remove Virtual World
article thumbnail

Trends and predictions for XR in 2024

The Ghost Howls

I don’t know how many of them will prove to be true, but for sure they all can be something that can inspire you to define your XR strategy for this year. Virtual worlds like Fortnite, Roblox, or also RecRoom, and VRChat are becoming every day more successful. That’s a very good thing.

Trends 442
article thumbnail

Top XR Vendors Majoring in Art and Entertainment in 2022

XR Today - Augmented Reality tag

Going forward, we’re likely to see the company investing even more in the XR space, as headsets become more affordable, and development strategies grow. As one of the better-known companies in the virtual reality space, HTC VIVE has already proven to be a valuable partner for countless companies transitioning into the XR space.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

AWE 2023 Is Right Around the Corner

ARPost

Following that is a “Fireside Chat” with Unity CEO John Riccitiello. a panel discussion with leading XR ethicist Kent Bye, HTC VIVE China President Alvin Graylin, WXR Fund Managing Partner Amy LaMeyer, and Creative Artist Agency ’s Chief Metaverse Officer Joanna Popper.

article thumbnail

Sinespace launches VR beta

Hypergrid Business

Sinespace , a virtual world platform from OpenSim co-founder Adam Frisby, launched its virtual reality beta last week and reports 20 percent weekly user growth. Previously, the Unity-based social virtual world was only available for desktop clients. Unity 3D user interface for Sinespace.

Unity 79
article thumbnail

AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

Demos on the AWE floor included more intimate recordings and video calls with loved ones, as well as a game built for 2D but ported in through a Unity SDK. The scenes of the play were built in different virtual worlds, and cast members often ad-libbed their way through little glitches that made it all the more enjoyable.

article thumbnail

Morph 3D Launches Customizable 3D-animated Avatars for VR

UploadVR Between Realities podcast

One problem with virtual reality is that you can’t craft your own characters, or avatars, the way you want them to look in the virtual world. High Fidelity is the first of many virtual world companies that could use the Ready Room to morph avatars and “ready” them for different shared virtual spaces.

article thumbnail

The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

A bizarre strategy, that doesn’t surprise me anymore, though. The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. Unity’s HDRP is now VR-compatible. Unity High Definition Rendering Pipeline is now compatible with Virtual Reality projects.