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Peter Jackson’s New Studio is All About AR Storytelling

VRScout

The scene includes a stunning set piece as well as smooth, lag-free animations of alien gunships raining down fire onto a group of unlucky civilians. The 1:30 minute demo apparently operates on a specialized version of ARKit that runs a plugin, which easily integrates the software into Unreal Engine 4.

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NeXR Joins Open-Source Metaverse Standards Forum

XR Today - Mixed Reality tag

NeXR Technologies SE has become the latest company to sign up for the Metaverse Standards Forum, a group of over 30 tech firms, associations, and entities developing an interoperable Metaverse, it was revealed on Tuesday. Breaking down technological barriers not only lowers costs and thus enables mass-market penetration.

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Join An Apocalyptic Street Race In REWIND’s ‘Curfew’ VR Experience

VRScout

The experience was created using REWIND’s in-house version of Unreal engine along with a set of narrative and interactive tools, purpose-built for making immersive VR experiences. The process involved extensive reference photography, motion capture, immersive sound design, and a notable cast of actors and talent.

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‘Robo Recall’ Behind-the-scenes: Insights and Artwork from Epic Games

Road to VR

At this point, however, Nick Whiting can’t be sure that’s how the game will be received, and he informs me that I’m the first person outside of the core Epic group he’s spoken to that has finished the game. ‘Showdown’, one of Epic’s VR tech demos build on Unreal Engine. A Long Time Coming. Apparently not.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

The startup is pretty new, in fact, and its owner group is Megadodo, another unknown company that is working on an MMO game about which is difficult to find any information. My friend Nicolas Esposito of Enter Reality has released Project Rigel, his solution to provide full-body tracking and motion capture for Unreal Engine.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Patent-pending technology using more than 100 cameras and motion capture devices track each player in real-time as they move. Vandonkelaar did say their platform will support Unreal Engine 4 and other technology beyond Unity. You can pass them between players; you can wield two guns in the game,” Vandonkelaar added.

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Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

All sort of innovations were happening in that studio, so my group of friends pulled me there and I got a job in the camera department. And in general, the world of cinema and of “gaming” will converge always more and in the end, we’ll have movies that will be realized with game-engines like Unity and Unreal Engine.