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HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

HTC may have more than one new headset in sight than we initially thought when it registered the name ‘Vive Focus’ in the EU and US. It came to light via the Dutch publication Lets Go Digital that HTC has also applied for a trademark for the name ‘Vive Eclipse’ in New Zealand.

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Top XR Vendors Majoring in Art and Entertainment in 2022

XR Today - Augmented Reality tag

Google might not earn as much attention in the XR space as some other leading technology vendors, but it has already captured the attention of countless artists and educators with its unique virtual reality tools. Software like Google’s VR tilt brush allows users to create unique virtual art pieces in a completely limitless canvas space.

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The VRScout Report – The Week in VR Review

VRScout

THE STANDALONE MOBILE HEADSET THAT HTC IS KEEPING IN JAPAN. Remember, HTC is the Taiwanese-based hardware manufacturer and the HTC Vive Tech Corporation is a subsidiary that partners with American-based software company Valve for content via their huge Steam library. AIRLINES TESTING AUGMENTED REALITY TO READ YOUR EMOTIONS.

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What is XR (VR/MR/AR)?

Digitalnauts

In a Virtual Reality experience users are fully immersed in a simulated digital environment, shutting out the physical world. Among such are HTC Vive and Oculus Rift headsets. . Viral new solutions include Snap’s new AR glasses prototype and Google Glass Explorer Edition. . VR (VIRTUAL REALITY).

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Getting started with Augmented Reality (AR)

ARVR

Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. ARCore   — ARCore is an AR SDK released by Google in 2018 for building augmented reality experiences. It is useful to simulate situations that are too dangerous or difficult to recreate in real life.

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Study shows VR Could Improve Eyesight in Children

VRWorld

” Study subjects used Google’s Tilt Brush versus Painting Pad by Murtha Design (tablet app) for a period of one hour, after which they were examined. Study Results. The sample group consisted out of “Fifty eligible subjects aged 9 to 12 participated in the experiment, including 26 males and 24 females.”

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A brief history of VR and AR

TechCrunch VR

Morton Helig’s 1962 patent describes a system that delivers a realistic simulation for potential work and military training purposes: There are increasing demands today for ways and means to teach and train individuals without actually subjecting the individuals to possible hazards of particular situations. They were slick, they were robust.

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