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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

Developers of immersive games and apps, rejoice! And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. An Epic Games MegaGrant Brought VIRTUOSO SDK to the Unity World. VIRTUOSO SDK (VSDK): Making XR Development More Streamlined.

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Most Popular XR Hand and Eye Tracking Reviews 2022

XR Today - Mixed Reality tag

In our Varjo XR-3 review , we discuss the solution’s amazing features, including its industry-changing LiDAR sensors and RGB video feeds for benchmarking object, people, and hand occlusion. The STRATOS solution can track the motion of a user’s hands using the Leap Motion control, then project tactile effects to provide unique feedback.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

I spoke with VR Bound co-founder, Daniel Colaianni about what he hopes the VR Awards would achieve for VR technology and he says, “The VR Awards exists to promote growth and achievement throughout the immersive industry by reinvesting in promoting strategic partnerships.” Leap MotionLeap Motion.

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AWE 2017 Announces Keynotes And Speaking Sessions

UploadVR Between Realities podcast

Today, they’ve announced the keynotes and speaking sessions for its 8th year and it certainly seems excitement for AWE permeates across the tech industry as they gain more and more notable speakers, exhibitors, and partners. ” AWE 2017 is being held at the Santa Clara Convention Center from May 31st to June 2nd.

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What Makes a Spoon a Spoon? Form and Function in VR Industrial Design

Leapmotion

Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. This line of thinking is what eventually led to the famous one liner associated with modernist architecture and industrial design: form follows function. Form Follows Function”. Designing Nonexistent Objects.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

Concept picture of SenseGlove used in industrial settings for VR training. It has not been thought for games, but more for enterprise uses like training. Experimenting with different force-feedback haptics inside Unity: rigid object, bendable object, breakable object. Both sensations are very cool when they work. Applications.

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Multiplayer VR and Cinematic Wizardry

Leapmotion

Whether you’re well versed in the VR industry or new to the scene, the number of developers and designers entering the game is astounding. Using the Leap Motion Controller and Oculus Rift, you’ll be able to throw spells with varying force and speed to battle the unknown evils ahead. Let us know in the comments below.