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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

HTC is set to reveal its new VIVE Mars CamTrack solution at the SIGGRAPH 2022 in Vancouver, Canada, where it will showcase the immersive production tool with Departure Lounge and Arcturus, it was revealed on Tuesday. HTC VIVE (@htcvive) August 8, 2022. Shoutout to @ArcturusXR and @dlxrofficial for helping to make this demo happen.

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USC Launches $1bn XR, Generative AI Initiative

XR Today - Mixed Reality tag

The institution hosts degrees for associate, bachelor, and master’s degrees for students across entertainment media, XR, and emerging technologies. Founded in Dayton, Ohio in 1979, Full Sail University launched as an audio recording workshop. After successes in enrolment, it later expanded to its Winter Park-based campus in 1989.

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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

Perfectly located at the intersection of tech and entertainment, there’s no better place like LA, which has rapidly become the center of the VR content industry. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. Attendees can sign up for Circuit Stream’s workshops when they register for VRLA.

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. Saturday sessions feature industry experts from companies including Facebook, Glitched, VIVEPORT, The Third Floor, Vulcan, Kilograph, Framestore, VIBEHub, Walt Disney Animation, TheWaveVR, Chaos Group, Light Sail VR, Sunnyboy Entertainment, OTOY and more.

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XR Training Offers Major Boost to Learner Outcomes, CWRU Exec Says

XR Today - Mixed Reality tag

Some of the world’s top institutions featured across the XR medical, defence, education, and entertainment sectors debuted and highlighted their latest immersive solutions. She concluded: “It’s not going to be only for gaming or entertainment.

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IGS Europe 2022 to Rally XR at Madeira’s Savoy Palace

XR Today - Mixed Reality tag

“We have some really cool companies coming in that are going to have some NFT collections on display, but they’re also going to be talking about how they fit into business legitimately for enterprise, for gaming, for entertainment” .

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Snapdragon AR2 to Empower AR Devices, Qualcomm Says

XR Today - Augmented Reality tag

VR has gone through a rapid transition from a primarily consumer-focused, tethered device for gaming and entertainment, to standalone headsets in similar verticals. This began with devices from Lenovo, HTC VIVE, Pico Interactive, and Meta Platforms, so the growth we’ve seen for consumer use cases has been very strong since then.

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