Mon.Mar 23, 2020

article thumbnail

Just A Few Hours In And Half-Life: Alyx Has Exceeded All My Expectations

VRScout

City 17 has never looked so good. I’m walking alongside a set of train tracks stretching through a decrepit railyard. Turning the corner, I spot a pack of barnacles perched above me, just waiting for some poor unsuspecting soul to wander within reach of their deadly tongues. I pick up a nearby barrel with both hands and huck it at their sticky appendages, distracting them long enough to sneak past.

Gaming 374
article thumbnail

Visualix Releases SDK for Its AR Application for Navigation

ARPost

One of the most highly anticipated potential fields for practical AR application is navigation. Patients and visitors navigating hospitals could use their phones or glasses to find their ways instead of relying on signs. “Digital twins” of real locations could be used to test disaster scenarios. People visiting a new city could have a personal navigation system that worked outside of the car, and hands-free.

AR 303
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Half-Life: Alyx first impressions: an amazing but not mindblowing game

The Ghost Howls

Half-Life. A legendary game for us millennials. A myth for all the Web, that was waiting for years for a new episode. And then, when we thought to have lost the hope, Half-Life: Alyx came in, bringing the genre we love to the technology that we love: virtual reality. Today, March 23rd, it is the historical day of the launch, and at 6 pm CET we were all there trying to playing the VR game of the century.

Gaming 299
article thumbnail

How Many Oculus Quests Sold Over the Holidays? Part II

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. Clues continue to roll in for Oculus Quest sales levels. These come straight from the source in Facebook public disclosures.

Oculus 245
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

This Developer Turned His Apartment Into a VR Game

Road to VR

Playing VR games is a great way to stay active, both mentally and physically. But when all is said and done, you’re still only traversing around a pretty small footprint—even smaller if you’re stuck in an apartment. Greg Madison, a UX designer at Unity and fellow indoorsman, opened up his playspace a bit by turning his apartment into a VR game platform, something he hopes to share soon with others.

Unity 249

More Trending

article thumbnail

Review: Paper Beast

Peter Graham

It takes a special sort of talent when making videogames to be able to create surprise and wonderment at every step. When Pixel Reef first revealed the bizarre world of Paper Beast almost a year ago, it instantly drew attention thanks to the aesthetics and story blend of technology and ecology. Since then Paper Beast continued to fascinate, VRFocus gaining a brief taster during Gamescom 2019 which raised more questions.

Data 77
article thumbnail

HP Reverb G2 teased as “the new standard in VR” with Valve, Microsoft

Slashgear

There’s a new VR headset in town – and it might arrive right on time. Here in the late Winter of 2020, we’re all stuck inside on quarantine, avoiding COVID-19, and it might just be the perfect time for VR to catch hold of the masses. Not that VR device makers have been trying to make that happen for half … Continue reading.

Microsoft 105
article thumbnail

Budget Cuts is Coming to PlayStation VR in May

Peter Graham

Neat Corporation’s stealth experience Budget Cuts arrived for PC-based virtual reality (VR) headsets back in 2018, with a PlayStation VR version revealed to be in the works the following year. Since that announcement Budget Cuts 2: Mission Insolvency has been released but the console version hasn’t been forgotten. Today, in collaboration with Perp Games, Neat Corporation has revealed that Budget Cuts will finally be coming to PlayStation VR this May.

Retail 74
article thumbnail

Celebrating Women in VR: Q&A with Jenny Huang

Oculus

As we continue to celebrate Women's History Month, I’d like to highlight another industry leader who makes it a priority to ensure that diverse characters,

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Review: Half-Life: Alyx

Peter Graham

Have you ever got goose pimples from a videogame? Not the cold sort when you’ve stepped outside on a winter’s day but those from sheer excitement. If that’s a no and you’re about to play Valve’s latest epic, Half-Life: Alyx , then prepare yourself for that possibility. Even if this was a normal videogame the anticipation for Half-Life: Alyx would be enormous, the fact that it’s exclusive to virtual reality (VR) makes it even more palpable because Valve has created a title every VR gamer needs to

article thumbnail

Celebrating Women in VR: Q&A with Ana Ribeiro

Oculus

Our celebration of Women’s History Month continues with ARVORE Creative Director of Pixel Ripped Ana Rbeiro!

58
article thumbnail

Down the Rabbit Hole for PlayStation VR Delayed Until April

Peter Graham

As VRFocus noted in its roundup of videogame releases on Friday, this week has quite the selection of virtual reality (VR) titles rolling out. One of which is Cortopia Studios’ Down the Rabbit Hole which is scheduled to arrive for multiple platforms this Thursday. But as the studio revealed this weekend, that will no longer include PlayStation VR.

article thumbnail

‘Half-Life: Alyx’ Review – Valve Delivers One of VR’s Best Games Yet

Road to VR

After years of quiet development, Half-Life: Alyx is finally here. With hype on all sides—as Valve’s first full-fledged VR game and the first Half-Life game in more than a decade—does it deliver? Read on to find out in our full Half-Life: Alyx review. Half-Life: Alyx Details: Developer: Valve Software. Available On: Steam (Index, Vive, Rift, Windows VR).

Gaming 337
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Precision OS Launches Multiplayer Tool For VR Surgical Training

VRScout

The new collaborative feature shows how XR can help keep things going in the age of coronavirus. Vancouver-based start-up Precision OS just introduced a new multiplayer feature for VR surgical training platform. This means that surgeons and nurses can work together in the same operating room even if they are physically thousands of miles apart. The functionality allows up to five avatars at a time, with the collaborative feature bringing multiple users into a single virtual Operating Room (OR).

Training 454
article thumbnail

5 Creative Ways Teachers Can Use the AVR Platform to Teach at Home

EON Reality

Over the last couple of weeks, close to 1 billion students around the world have been forced from their classrooms as a result of the COVID-19 pandemic. While these measures are important and serve to slow the transmission of the virus, it also hinders the students’ education. As students and teachers adjust to learning outside of the classroom with school closures, governments and education boards are working to provide virtual learning resources to support teachers as they keep working under t

article thumbnail

HP Teases New Reverb G2 Headset Made in Collaboration with Valve

Road to VR

HP today announced it is building a new VR headset, called Reverb G2, in collaboration with Valve and Microsoft. There’s very little to go on, as the only thing available right now is a single teaser video. Here it is, in all its ambiguous glory: HP also left us with this statement, which may give us at least one clue as to what we’re seeing here: “Through this collaboration, Valve, Microsoft and HP are bringing a more immersive, comfortable and compatible VR experience,”

Microsoft 332
article thumbnail

The XR Week Peek (2020.03.23): Half-Life: Alyx launches, Oculus Del Mar leaked, PS5 revealed and more!

The Ghost Howls

Today is the day! There are a lot of things I will tell you in this roundup of news, but I already know that no one of you is going to care because, well, Half-Life! Jokes apart, before starting, let me send a big hug to all of you that are in quarantine because of the coronavirus and thank all the people that in these days have cared about me after having heard the sad news about Italy (Simon, David, Daniel, Suzie, Mark… John that has been so kind… Sebastian, and many others!).

Oculus 203
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.