Thu.May 04, 2017

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The 9 Best Star Wars VR Experiences We’ve Seen So Far

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Science fiction and virtual reality go together like medieval fantasy and LARPing. Two intergalactic peas in a space pod, if you will. So naturally, the popularity of the latest and greatest form of interactive entertainment – VR headsets – means it was only natural that one of the largest and beloved sci-fi properties on the planet got in on the action.

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Meta Expects to Ship 10,000 AR Dev Kits in 2017

Road to VR

The Meta 2 augmented reality dev kit began pre-orders in March of 2016 and has apparently seen quite a bit of interest. By the end of 2016, the company says they began shipping the first Meta 2 dev kits, and by the end of 2017 they expect to ship some 10,000 headsets. “There’s more Meta 2 pre-orders than there are HoloLens headsets in the world,” Ryan Pamplin, VP of Sales & Partnerships at Meta, told me during a recent visit to check out the latest changes to the company

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More Than 5 Percent Of Facebook’s Employees Are Working On VR

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Two pieces of information from Facebook sources have given us new insight into the division of labor inside the social media giant. Words spoken by Oculus team’s head of PC VR Brendan Iribe and a passage from Facebook’s quarterly report indicate more than five percent of the company’s total workforce are devoted to virtual reality in some capacity.

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US Legislators Form VR-centric “Reality Caucus” to Guide Immersive Technology Policy

Road to VR

Yesterday five US congressional representatives announced the formation of a ‘Congressional Caucus on Virtual, Augmented and Mixed Reality’ The bipartisan caucus will be co-chaired by: Yvette Clarke (D-New York). Suzan DelBene (D-Washington). Bill Flores (R-Texas)’ Darrell Issa (R-California). Ted Lieu (D-California). The reps issued a joint statement about the caucus : As these technologies continue to advance and grow, this ‘Reality Caucus’ will work to foster information sha

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Talk To The Hand Gesture In Rec Room Fights VR Harassment

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The developers behind popular social VR experience Rec Room posted a video showing users how players can easily block someone who is antagonizing them with a simple gesture. Harassment in VR is a tough subject as developers grapple with how to stop it. The sense of presence you gain in a virtual world means that when other people get close to you, or in your face saying something offensive, they really feel like they are invading your personal space.

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Racket: NX Is Trying To Turn VR Into A Sport With Gorgeous Mixed Reality

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There is a lot of discussion surrounding VR as a spectator sport. Some folks are even trying to brand the term ‘vSports” as an update to “eSports” for professional VR competition that can attract spectators. But there are serious roadblocks to this evolution. Games like Call of Duty, Dota 2, or Starcraft 2 have millions upon millions of players and fans that are familiar with their respective games, providing a large base of spectators who can closely follow the action of

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Facebook Shutting Down Oculus Story Studio

VRScout

The studio’s 50 staffers are encouraged to apply for new jobs within Oculus. The award-winning studio behind VR short films like Dear Angelica and Henry is closing their doors. The news was announced by Oculus Thursday afternoon in a blog post by Oculus VP of Content Jason Rubin. In what is being described as the “next chapter of creative development in VR,” Rubin explains that Oculus has decided to “shift their focus away from internal content creation to support more ex

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Facebook Is Shutting Down VR Content Division Oculus Story Studio

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In a surprise announcement, Facebook is announcing today that it will be shuttering Oculus Story Studio. Story Studio is the team within Oculus that focused on the creation of narrative driven virtual reality content like the emmy award winning Henry, emotionally moving story Dear Angelica and breakout content like Lost. Story Studio is also the creator of Quill — a VR artistic creation platform similar to Google’s Tilt Brush.

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Celebrate May The 4th With These Star Wars VR Experiences

VRScout

Star Wars Day is back and this year we’re spending it in VR. It’s that time of year again! The day we all stop what we’re doing and take the time to appreciate one of the most important influences on our collective lives. I’m talking of course about Star Wars. May the 4th is the special day we gather together and celebrate the iconic science fiction franchise that’s touched so many of us over the past 40 years.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Man Loses Over 50 Pounds Using A Virtual Reality Bicycle

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A man in Cambridge, Massachusetts has lost over 50 pounds through the use of a virtual reality bicycle. William Brierly is 36-years-old. He works on marketing and public relations for a VR startup known as VirZoom. VirZoom has created a combined hardware/software product that syncs virtual reality experiences to your efforts on a stationary bicycle.

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International Mobile Gaming Award winner Wands releases its Eastern Realms update.

Cats and VR

Wands®, the award winning, action-packed VR game is now releasing a new content package called ”Eastern Realms”. Eastern Realm is packed with new mind-blowing content such as new arenas, wielders, spells, clothes, masks, and more. The new features are fully compatible with the new Oculus controller which steps up game play to a whole new level. Wands® was recently awarded ”Best VR Game” at the International Mobile Gaming Awards Global in San Francisco.

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Samsung Brings Multiple Video On Demand Apps To Gear With PhoneCast VR

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Gear VR’s dedicated Netflix app is a great showcase of how traditional 2D content can work inside VR, but it sadly only works for one video service. However, a new app from Samsung itself is bringing similar apps into the headset. The company this week launched a Beta version of Samsung PhoneCast VR. Developed by its American research lab, this free app places users in a 360 degree environment with a 200-inch relative sized virtual display.

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Oculus Story Studio is closing, company will support VR creators instead

Slashgear

Oculus has announced plans to shutter Story Studio, the company’s division for creating VR-based storytelling content. According to Oculus, Story Studio was initially intended to produce short and creative virtual reality content that would ‘inspire traditional filmmakers’ to create their own similar VR offerings. We’re two years into the future now, and VR video creation is a quickly growing category … Continue reading.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Frontier VR, MakeVR And More Added To Viveport Subscription

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As of today HTC’s Viveport Subscription service is one month old, meaning those that signed up at launch have used up their free month and are now able to download a new set of experiences (or choose the same ones from last month) for $6.99. New apps are coming to the service, too, including some you should definitely check out. Highlighting the new content is Frontier VR, the wonderfully atmospheric experiential piece from Gaugepunk Games.

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The State Of Mobile Marketer Tactics 2017

Forrester VR

I just published a new report to help marketers benchmark the mobile tactics and technologies their B2C marketer peers use and are planning to use in the next 12 months. The key findings are as below: Marketers Misuse Mobile Marketing Tactics B2C marketers often focus too much on piloting the latest mobile shiny object (see […].

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Here’s When You Can See What Sony Has In Store For PSVR At E3

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E3 is, excitingly, just around the corner, and companies are starting to let us know when their big showcases for the year will take place. Sony just added itself to that list. The company’s media showcase is taking its usual spot this year, kicking off at 6pm PT on Monday 12th June, the day before E3 itself opens. Sony hasn’t said anything else about this year’s briefing, but you can expect to see the latest updates on PS4 and, hopefully, PSVR games at the show.

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The Wizards coming to Oculus Rift summer 2017

The Rift Arcade

Use hand gestures to cast magic in this VR battle game. Coming to Steam Early Access this summer, and exclusive to VR platforms, The Wizards sees players defeat foes with powerful magic performed via hand gestures. Today the team at Carbon Studio released a trailer to show off the titles unique gameplay features, which you can check out below: Designed with the Oculus Rift and Touch controllers in mind, players will be able to weave spells with their hands using motion controllers, providing a c

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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[Watch] Latest Behind The Scenes Video For The Gallery Is All About Sound Design

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“A big part of the job of sound design is to imply that there is more there,” explains Joel Green, Audio Director and Producer at Cloudhead Games on The Gallery series. “Even though you can’t see any of that, it just goes a long way towards making people think it’s a real thing.” Most of the rest of the above video follows Joel as he explores a beach near the Cloudhead Games studio.

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Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities

VRScout

Virtual Reality continues to evolve, Constrained Reality is a Renowned Biologist’s take on the mind’s VR “software,” Mixed Reality is bringing it all together—and Vision Summit 2017 is where the industry’s ideas and the innovators came together. When it comes to changing the game for XR, Unity Technologies just can’t stop. At the company’s Unite ’16 LA conference last November, we witnessed a clear emphasis on the growth of the VR/AR ecosystem —with a host of announcements geared toward si

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Moonshot Galaxy Is A Colorful Planetary Puzzler For PSVR

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Minigolf might not be the best term to apply to Moonshot Galaxy. Yes, this upcoming PlayStation VR (PSVR) game has you trying to sink a ball into a whole in as few shots as possible, but it’s anything but mini. As the name suggests, Moonshot Galaxy takes place over multiple planets. It looks a little like Super Mario Galaxy mixed with Mario Golf, which is a very promising combination.

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VRDC Reveals The First Sessions For Their Fall Conference

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The VRDC (Virtual Reality Developers Conference) welcomes experts on VR, AR, and mixed reality content to speak across a collection of disciplines including health care, journalism, film, and more. There are a ton of events featuring VR and AR this year, as you can see in our constantly evolving list of conferences and festivals , and the different sessions for these events are largely what set each conference apart.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Holographic Waveguides: What You Need To Know To Understand The Smartglasses Market

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In this article we provide an introduction to near-eye optics, analyze the evolution of waveguides, then narrow the field down to holographic waveguides. Throughout we will examine the players in the waveguide OEM market (original equipment manufacturers), concluding with a focus on DigiLens of Sunnyvale. What The Reader Will Gain. This article is not meant to be a scholarly treatise, but rather an accessible overview, providing the reader with a baseline understanding of the waveguide marketpla

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VR for Good: How Sheffield Doc/Fest 2017 Aims To Push The VR Documentary Forward

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June is a busy time in the VR industry, largely thanks to the behemoth that is E3. But while gamer’s eyes are on Los Angeles, a group of filmmakers and enthusiasts gather in the UK city of Sheffield to celebrate a very different medium, the documentary, and VR is becoming an increasingly vital part of that. Sheffield Doc/Fest returns from 9th – 14th June 2017 and, along with a series of worldwide premieres and special screenings, the Alternate Realities installation is back too.