article thumbnail

Hands-on Vive Focus Plus Hand Tracking SDK

The Ghost Howls

I have just tried the hands tracking solution offered on the Vive Focus Plus by the Vive Hands Tracking SDK and I want to tell you what has been my experience with it and how it does compare with other hands tracking technologies, like the ones offered by Facebook or UltraLeap. Vive Hand Tracking SDK.

article thumbnail

First look at Apple Vision Pro development in Unity

The Ghost Howls

The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. At VRROOM , we have a Unity Enterprise subscription, so I’ll be able to get my hands dirty on the SDK pretty soon. HoloLens) to Vision Pro requires some heavy refactoring.

Unity 463
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

TapID Uses Bone Conduction To Deliver A Better Typing Experience In VR

VRScout

To bring a more organic and natural typing experience into VR, a group of researchers from the Department of Computer Science at ETH Zürich , Switzerland have developed a set of wristbands called TapID that—when combined with hand tracking—allows you to “feel” the keys of your virtual keyboard as you type.

Haptic 526
article thumbnail

Apple Releases visionOS Software Development Kit For Vision Pro

Upload VR

The new software tools in the SDK for "Apple's first spatial computer" rely on eye, hand and voice input, and Apple says it is accepting applications for developer kits starting next month. In the meantime, the SDK accompanies the release of a new simulation tool in Xcode to preview and prepare content for the upcoming headset.

Software 121
article thumbnail

The XR Week Peek (2023.08.22): VRChat Android alpha released, Kinect For Azure discontinued, and more!

The Ghost Howls

More info (Hands-on Apple Vision Pro) More info (Apple Vision Pro display leak) More info (Apple Vision Pro storage leak) News worth a mention (Image by Meta) Quest 3 may come with a charging dock Some certifications documents from the FCC show details about a charging dock for the Meta Quest 3.

article thumbnail

How to make an Augmented Virtuality app for Quest in Unity

The Ghost Howls

Heading to the Passthrough API documentation , you can discover that there are many tools to manipulate passthrough. So I had to resort to the only tracking options that Meta offers: hand tracking and controller tracking. But how could I show something meaningful?

Unity 393
article thumbnail

Cas & Chary Present – Hands-on with the SenseGlove Nova Force-feedback VR Gloves

Road to VR

Cas and Chary VR is a YouTube channel hosted by Netherland-based duo Casandra Vuong and Chary Keijzer who have been documenting their VR journeys since 2016. The SenseGlove Nova can simulate the feeling of shapes, textures, stiffness, impact, and resistance. Motion Tracking. Cas & Chary Present.

Haptic 327