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First look at Apple Vision Pro development in Unity

The Ghost Howls

After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. The development packages are usable only by people having Unity Pro or Enterprise, but the documentation is publicly available for everyone to see. PC), it can be built and deployed on all other platforms (e.g.

Unity 463
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Pimax Crystal hands-on part two : A very versatile headset

The Ghost Howls

The integrated Tobii eye-tracking operating at 120hz made a noticeable difference to headset setup and optical comfort, as well as lowering the rendering workload in games compatible with dynamic foveated rendering. The eye-tracking system is provided by Tobii, who is the market leader in eye-tracking technology.

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Why Apple Vision Pro’s menu UX on Quest Pro doesn’t work as we hope for

The Ghost Howls

One of the things that got people excited the most is its interface that works only by using eye tracking and hand pinching , which according to the journalists that underwent the demo, is fantabulous. There is a lot of hype around the Apple Vision Pro. Eeeeh… not exactly. Let’s see why.

Apple 358
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Looxid Link review: analyze your mind in VR!

The Ghost Howls

Well, here you are some notable examples: You can create a meditation VR experience that actually detects if the user is relaxing and reacts accordingly; In general, you can create a VR psychological experience, and pair it with a device of this kind. This is another example of a brain-training game.

Unity 423
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OpenBCI partners with Varjo for Galea BCI system

The Ghost Howls

Our current version includes sensors for EEG, EOG, EMG, PPG, and EDA, with the option to include image-based eye tracking as well. OpenBCI has also announced that will distribute Galea SDKs with ready-to-use building blocks for accessing the sensor data inside of Unity, Python, and several other common development environments.

Data 415
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HoloLens 2 Review: The Best In Class For AR, But…

The Ghost Howls

Here you are my massive video review of the HoloLens 2 (featuring almost 1 hour of content) with many examples of interactions and mixed reality videos! The Achille’s heel of positional tracking is the light: if the room is completely dark, it doesn’t work anymore. Hands Tracking. Eye Tracking.

AR 545
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The State of Eye/Hand-Tracking Technology for Enterprise in 2023

XR Today - Mixed Reality tag

Although, an emerging presence in the development space is hand and eye tracking. AR/VR/MR headsets are increasingly equipped with hand and eye tracking technology. Previously, commercial XR devices like the Meta Quest had experimented with hand-tracking features which improved as the device matured.