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Meta, IBM Rally XR Community for Global AI Alliance

XR Today - Mixed Reality tag

The group will consist of more than 50 Founding Members and Collaborators from across the world. For the AI Alliance, members will form working groups across the organisation’s targeted list of topics. Congratulations to @IBM and @Meta in launching the “AI Alliance” this morning. Meta at the Helm of the Metaverse?

Unity 94
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How Can Brands Jumpstart Sales with AR? Part II

AR Insider

A study from Boston Consulting Group found that 9/10 brands are using, or plan to use, AR in their marketing. Brands like Unity, Facebook and Snapchat are already jumping on web AR to push forward its ubiquity. What’s the Holdup? The metrics outlined above are enough to drive marketing teams to join the AR bandwagon.

AR 227
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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap. What followed was a brief training session where a group of objects floated in front of me — a train, ball and block among them.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

A year later, the team had upgraded the platform to six players combating virtual reality zombies with assault rifles in the Unity-developed Outbreak game. locations in Orlando, Boston, Philadelphia, Wisconsin and the Poconos. Vandonkelaar did say their platform will support Unreal Engine 4 and other technology beyond Unity.

Latency 175
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50 Days Of PS VR #6: A Q&A With The Creator of ‘Headmaster’

UploadVR Between Realities podcast

When I have people play, I like to get a group together, turn up the external sound and keep the headphones off the player so we can all share the game space. Ben Throop: The first prototype of the mechanic was in June 2014 at the Boston VR Bender game jam that Owlchemy, Valve, and Unity put on. Has developement finished?

Gaming 222
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Take a Meditative VR Journey + 16 More VR Demos

Leapmotion

Even though the participants had no prior knowledge of the Leap Motion SDK or Unity, they were able to develop a manually adjustable and automatically evolving difficulty and points bonus algorithm.

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Printing a Model of Light with XR, featuring Bentley’s Greg Demchak

XR for Business Podcast

I mean, a lot of people just– anything you can get into Unity, you can basically get into VR or mixed reality experience, unless they’re like custom one-off apps. We got involved in a hackathon in Boston back then. And then we can basically pull out that content and render that inside of Unity. What do I do?