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The epic journey of The Unity Cube

The Ghost Howls

Some weeks ago, I’ve launched on App Lab “The Unity Cube” , a VR experience for Quest, with just… a cube and nothing more. The genesis of The Unity Cube. This is the typical reaction of the VR user when he/she discovers The Unity Cube. The reasons for the cube. But “Why submitting just a cube?”,

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

More info At SIGGRAPH there was much attention toward VR and AI SIGGRAPH has always been a very relevant event for all of us in the 3D space, and this year VR and AI were among the most relevant technologies showcased there. Almalence plans to license this technology to headsets manufacturers. The startup just raised $1.6

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The XR Week Peek (2020.11.09): PS5 doesn’t improve PSVR, VRChat reaches 24,000 concurrent users, and more!

The Ghost Howls

Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). Oculus delays shipments of the Elite Strap due to breakage reports. New details on the Lynx MR headset.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

Development is divided evenly across the HTC Vive and Oculus Rift platforms, each accounting for 31% of projects created, with other major VR platforms such as Samsung Gear VR, OSVR, and Daydream rounding out the bottom numbers. We invite all industry technology providers and stakeholders to join us in this meaningful program.”.

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The XR Week Peek (2021.07.26): Facebook aims at the Metaverse, Quest 2 goes MR, and more!

The Ghost Howls

He stresses that he wants his metaverse not to be like these ones… but I also have to remember you that currently, Oculus is the most closed VR platform. Oculus Quest 2 goes 128GB and MR. The Oculus Quest 2’s update pace is always impressive: every month we have new features to play with. Image by Facebook).

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year.

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The VRScout Report – The Week in VR Review

VRScout

That fabulously weird genius known as Björk continues her lifetime exploration of technology, art, and music with Björk Digital. A traveling showcase of digital and video works, Björk Digital started in Australia and it just debuted at London’s Somerset house. THE FAMOUS ICELANDIC ECCENTRIC EMBRACES VR. EVERYONE WANTS IT STANDALONE.

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