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Video Offers a Glimpse of Vision Pro Hand-tracking & Occlusion Performance

Road to VR

A video posted by a Vision Pro developer appears to show the current levels of hand-tracking and occlusion performance that Apple’s new headset is capable of. Apple Vision Pro, expected to launch in the next few months , will use hand-tracking as its primary input method.

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How Eye Tracking Contributes to XR Analytics and Experience

ARPost

Near-to-eye displays offer powerful new ways to understand what the wearer is doing – and maybe even thinking. Right now, the use of XR analytics like eye tracking is largely limited to enterprise including use cases like education and assessment, though eye tracking also enables new input modes and display improvements.

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Apple Quietly Released One of The Most Impressive AR Room-mapping Tools

Road to VR

Apple has barely mentioned augmented or virtual reality in its big keynotes lately, however at WWDC 2022 earlier this month, the company quietly released probably one of the best 3D room-mapping tools for mobile AR yet. Follow along as I do a series of structured @Apple RoomPlan tests and share my findings/notes in this thread.

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First look at Apple Vision Pro development in Unity

The Ghost Howls

After the latest Unite event, Unity has released in Open Beta the tools to develop applications for the Apple Vision Pro. At VRROOM , we have a Unity Enterprise subscription, so I’ll be able to get my hands dirty on the SDK pretty soon. And this is very good.

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Why Apple Vision Pro’s menu UX on Quest Pro doesn’t work as we hope for

The Ghost Howls

There is a lot of hype around the Apple Vision Pro. One of the things that got people excited the most is its interface that works only by using eye tracking and hand pinching , which according to the journalists that underwent the demo, is fantabulous. Eeeeh… not exactly. Let’s see why.

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Five Reasons to Buy XR Eye & Hand Tracking Tools in 2022

XR Today - Mixed Reality tag

Even in 2007, when Apple announced the first iPhone, Steve Jobs was keen to get rid of the stylus for touchscreen management, arguing separate controllers and devices make using technology more cumbersome. Eye and hand tracking solutions are emerging as a valuable alternative to old-fashioned control mechanisms.

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Report: Apple Racing to Build Software & Services for Upcoming Mixed Reality Headset

Road to VR

Apple appears to be getting ready to unveil its first mixed reality headset at its Worldwide Developers Conference (WWDC) in June. Now a report from Bloomberg maintains the Cupertino tech giant is also prepping a dizzying number of first-party apps, including gaming, fitness, video and collaboration tools.

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