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Will Wearables Pave the Way For AR?

ARVR

But another device class could have a greater impact towards that same end: wearables. This possibility is amplified as wearables continue to be one of the fastest-growing consumer tech segments. Beyond consumer demand, tech giants are embracing wearables as they align with road maps and growth strategies.

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Which Startups Are Hiring for Augmented Reality Jobs?

ARPost

In 2019, the demand growth for augmented reality and virtual reality engineers skyrocketed 1400% from the previous year, surpassing the demand for blockchain engineers (the most in-demand skill in 2018). Venture capital investment in augmented reality and virtual reality hit $4.1

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Are Ray-Ban Stories AR Training Wheels?

ARVR

But that’s the tradeoff for achieving Ray-Ban Stories’ intended style and wearability. To achieve that endpoint, Facebook knows that wearability is the first step to gradually condition users to accept face-worn tech. Among smart glasses to date, including Snap Spectacles and Bose Frames, Stories are the closest to real sunglasses.

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The Second Coming of Augmented-Reality Glasses

ARVR

Source: [link] When it debuted in 2013 the Google Glass was the first of its kind. A augmented-reality (AR) accessory that sits right above one eye and gives access to emails, text messages, directions , etc. Virtual Reality: Do We Live In Our Brain’s Simulation Of The World? without hindering the user’s view.

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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

But AR/VR solutions are not limited to Google Glass, mobile apps for trying on shoes or accessories, and AR-based games. Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies.

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Spatial raises $14M more for a holographic 3D workspace app, a VR/AR version of Zoom or Hangouts

TechCrunch VR

” He also pointed out the development over at Amazon, where last month the company announced AWS Wavelength for ultra-low latency 5G computing at the edge, something that will have a direct impact on using and building the next generation of AR and VR headgear.

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Apple Mum on AR/VR for iPhone 7, but Here’s How We Know They’re Still Working on It

Road to VR

It was as far back as 2014 that we spotted apple hiring an ‘App Engineer’ who would “create high performance apps that integrate with Virtual Reality systems for prototyping and user testing.” Here’s how we know.

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