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The Future of VR in Education: Full Immersion in Learning

ARPost

Fortune Business Insights even predicts that the VR in education market will grow from $656 million in 2018 to $13 billion in 2026. VR tools are used in the classroom to simulate certain objects, processes, or environments. Pupils dissect a simulated frog and examine the structure of the body without harming an animal.

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Case Study: MAC Cosmetics Augments Makeup Try-Ons

ARVR

billion by 2026 according to ARtillery Intelligence. Executed with the help of creative agency Valtech, its “pick & try” feature employs mirrors that virtually apply cosmetics to shoppers’ faces to simulate the real thing. This field?—?including including AR creation tools and ad placement?—?could could grow from $2.78

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Case Study: Bolle Boosts Brand Image with AR

ARVR

billion by 2026 according to ARtillery Intelligence. Working with M7 Innovations, it engineered an AR experience where users hold up their phones to see the world through Bollé lenses in simulated low-visibility conditions. This field?—?including including AR creation tools and ad placement?—?could could grow from $2.78

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

The technology allows people to create ‘virtual’ landscapes and environments that simulate the real world. percent compound annual growth rate (CAGR) between 2021 and 2026. Headsets from Varjo are so realistic that pilots can earn credits for their coursework without going to global simulator facilities.

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Mahanadi Coalfields Ltd's VR-based safety training to its workforce

XROM

The 3D simulated VR platforms are envisaged to provide safety training to the workers before they take up jobs in the coal mines and workshops while reducing exposure to hazardous activities. billion by 2026, representing a compound annual growth rate (CAGR) of 34.6%. billion in 2020 to $56.1

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Reports: Meta Cancels 2024 AR Glasses Consumer Release Amid Cost Cutting

Upload VR

At the Connect 2021 conference in October Meta announced Project Nazare , “our first full augmented reality glasses” The company didn’t show a prototype or even real footage, instead showing a brief “simulated” concept clip.

AR 144
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How Immersive Technology Is Advancing Healthcare

ARPost

According to Reports and Data , the virtual reality in the healthcare industry is expected to reach US$6.91B by 2026. Osso VR Training Simulation; Source: Osso VR. Immersive technology appears to be only at the beginning of its role in healthcare and has a lot of growing to do. Identifying Early Signs of Alzheimer’s Disease.