The Future of VR in Education: Full Immersion in Learning
ARPost
APRIL 28, 2022
Fortune Business Insights even predicts that the VR in education market will grow from $656 million in 2018 to $13 billion in 2026. VR tools are used in the classroom to simulate certain objects, processes, or environments. Pupils dissect a simulated frog and examine the structure of the body without harming an animal.
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