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The XR Week Peek (2021.03.16): HTC launches Tracker 3.0, Facebook has 10,000 people working on XR, and more!

The Ghost Howls

Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!

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Jesse Schell: Predictions for VR and AR in 2025

UploadVR Between Realities podcast

He gave a talk about his predictions for VR and augmented reality for 2025 at the Augmented World Expo last week in Santa Clara, Calif. In his 2025 predictions for VR and AR , he voiced concerns about the obstacles to growth for VR and the challenges that AR faces in just getting out the door. billion market by 2025.

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5 VR Headsets Making Headlines in 2021

ARVR

billion by 2025. With large tech players like Facebook with Oculus Quest 2 , Varjo with Varjo VR-3 , HP headset HP Reverb G2 , launching their new VR headsets. What seemed like a major leak of the new HTC consumer headset, turned out to be only a design concept. Last year brought us many VR innovations.

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Editorial: This VR cycle may take more time than expected

The Ghost Howls

There was (and still is) quite a good hype for these headsets, exactly as there was hype for what was Oculus Santa Cruz, the codename of the Oculus Quest. The device will be available next year only in the US, then at the end of the year in other countries (like the UK), making me think that a more global rollout may happen in 2025.

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What Made VR Gaming Highly Popular

ARPost

As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. If things go the right way as predicted, then by 2025 the revenue can go beyond $45 billion. Some VR Gaming Market Trends Which Determine Its Consistent Growth.

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

The second key year is 2025. In 2025, China wants to be the worldwide leader of Virtual Reality. If I remember well, some company in China was already experimenting on cloud rendering for the HTC Vive, so users could spare buying a VR-ready PC. SUPERDATA research for what concerns the mobile gaming market. Promotion measures.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). Since Meta made the acquisition and took over Oculus, VRTUOLUO began to write original and in-depth articles on the XR industry.

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