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Google Tried To Get Meta To Kowtow To Its Upcoming XR Platform

Upload VR

Google reportedly asked Meta to partner and "contribute to" its upcoming XR platform, but Meta said no. Meta has been working on it for at least seven years, as it first arrived in 2018's Oculus Go. But less than two years later in late 2019 Google abandoned the Daydream platform, and no other standalone headset ever used it.

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Jesse Schell: Predictions for VR and AR in 2025

UploadVR Between Realities podcast

He gave a talk about his predictions for VR and augmented reality for 2025 at the Augmented World Expo last week in Santa Clara, Calif. In his 2025 predictions for VR and AR , he voiced concerns about the obstacles to growth for VR and the challenges that AR faces in just getting out the door. billion market by 2025.

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In latest blow to mobile VR, Google ends Poly and Expeditions

Hypergrid Business

Earlier this summer, Google shut down yet another virtual reality app , the 3D objects library called Poly. Google Expeditions also had five virtual tours of major league baseball stadiums and a tour of the International Space Station. Another major Google virtual reality app is the 3D painting tool Tilt Brush.

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Editorial: This VR cycle may take more time than expected

The Ghost Howls

As I said a few months ago , we are in the middle of a paradigm change: the cycle that started with the Quest is arriving at an end, and a new cycle driven by new technologies (mixed reality headsets) and new players (Apple, Google) is starting. Google and Samsung Prototype of the Samsung XR headset. Let me tell you why.

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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

We looked at daily schedules in the Squad Pods, sketched on the whiteboards in the Immersion Rooms, looked at a 3D model around a holographic table in the R&D Lab, attended a virtual meditation class in the Wellness Center, toured the Studio Room, jammed out on the Main Stage, walked on the moon and more. Image Credit: HeadOffice.Space.

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Report: Facebook Strikes Deal with Ray-Ban Parent Company to Design “AR glasses”

Road to VR

Now, a CNBC report contends that Facebook has struck a deal with Luxottica, the Italian parent company to Ray-Ban and many others, to help design some form of immersive wearable. The report mixes both terminologies, so it’s unclear exactly which end of the spectrum the proposed device should fall on.

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What Made VR Gaming Highly Popular

ARPost

Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. Thanks to VR technology gaming content can be more immersive.

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