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VRLA 2018 Returns; Keynote Lineup Announced

VRScout

The Mezo interactive art installation that will be the centerpiece of the show floor at VRLA 2018. Additional expo highlights include Xtrematic’s extreme sports simulator, bHaptics’ full-body haptic suit, Bioflight’s VR medical training simulations and Phasespace’s large-scale motion capture system.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. — Benjamin Lang (@benz145) March 23, 2018. So, are you ready? Let’s start!

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The XR Week Peek (2023.10.24): Bytedance debunks the rumors about Pico, new Glassholes are a trend, and much more!

The Ghost Howls

The Verge started referring to them as the new “Glassholes”, the term that was invented to describe people wearing Google Glass in public, when that device was popular. I understand the fun of doing stuff with passthrough: when the Vive Focus came out, I did some stuff like that, too. Learn more CPR Simulator reaches version 2.0

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

Here’s the full press release for VRLA 2018 ( Road to VR readers can save 15% on passes, details here ): Announcing VRLA 2018 Keynotes & Expo Highlights. Passes are available now and start at just $30, and for the first time ever attendees can register in VR via the official Payscout VRLA Registration 2018 app.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

So much so that organizers are already taking registered interests for 2018. Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Google – Daydream View. Google – Tilt Brush.

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The Second Coming of Augmented-Reality Glasses

ARVR

Source: [link] When it debuted in 2013 the Google Glass was the first of its kind. Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Virtual Reality: Do We Live In Our Brain’s Simulation Of The World? without hindering the user’s view. Designing for a modern 3D world: A UX design guide for VR 2.

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#1228: XR Accessibility and Public Policy with XR Association’s Liz Hyman

Voices of VR

Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. The final rule went into effect on January 18, 2018."