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Super Fan Remaking Original Witcher Game In VR Using Unreal Engine

VRScout

Rather than developing a mod for the original 2007 release, however, Loan is constructing the entire experience from the ground up in Unreal Engine, resulting in higher quality visuals as well as a new range of possibilities.

Unreal 360
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STRIVR Introduces VR Training On and Off the Field

Road to VR

It’s a question that STRIVR Labs CEO Derek Belch has been asking himself since 2007 when the former Stanford Cardinal kicker took a class about virtual reality from Jeremy Bailenson, the head of Stanford’s Virtual Human Interaction Lab (VHIL). STRIVR has used HTC Vive, Samsung Gear, the Oculus CV1 and Oculus DK2 headsets.

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Using VR Revolutionize Sports Training with STRIVR Labs

Road to VR

When Derek Belch was a kicker on Stanford’s football team in 2007, he took a class with the Virtual Human Interaction Lab’s Jeremy Bailenson where he was exposed to virtual reality technologies for the first time. But for now, they’re focusing on training quarterbacks, goalies, watching pitches, and shooting freethrows.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This Year’s VR Hardware of the Year Award went to the Oculus Quest. The Oculus Rift S was also nominated for the award. The original Oculus Rift won the first VR Headset of the Year Award (not its own category this year) in 2017. That same year, Oculus Touch won VR Hardware of the Year. VR Education and Training.

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On the Hunt for VR’s Killer App with Samsung’s VP of Immersive Products & VR, Nick DiCarlo

Road to VR

From healthcare, education, social, training, cinema, gaming, and more, VR has a lot of Killer Use-cases. Rather than the establishment of a singular “killer app” in VR, we can see VR integrating and enhancing our everyday experiences such as gaming, training, social, education, healthcare, etc. Oculus’ Head of Content, Jason Rubin.

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Will Covid-Era Urgency Accelerate AR?

AR Insider

Companies can no longer fulfill service contracts, in-person training can no longer take place, on-site sales demos and events are canceled. ” Mary Meeker describes in her report “ Our new World ” how this principle will apply in the long term to key enterprise segments like training and healthcare. The Rise of Remote.

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Sam & Max?—?The chaotic team has now also made virtual reality unsafe

ARVR

So put on your headset and get down to police training. Until 2007, when Telltale finally broke the curse and brought the two investigators back into the spotlight with two consecutive games (Sam & Max: Save the World and Sam & Max: Beyond Time and Space). Today I accompany Sam & Max on their tricky cases.