Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. He was obsessed with Virtual Reality. The movie came when people started thinking about a digital world where we are together (the Internet), where we were going beyond the inflection point of mainstream adoption of the Internet. The science fiction leap was “You are inside the internet now.

The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

Another week closed at home, sending big hugs to all of you VR enthusiasts of the world. I hope to see your there, physically or virtually . Image by Magic Leap). Magic Leap is on sale. A report on Bloomberg informed us all that Magic Leap is exploring a sale of the company. Also because the brand “Magic Leap” is not as shiny as before , when we were all expecting great things from it. Header image by Magic Leap).

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Magic Leap’s LEAP Con 2018 round-up: all the major announcements in only one place

The Ghost Howls

Magic Leap has just organized its first developers’ event, dubbed “L.E.A.P.” It is the first event of this kind organized by Magic Leap: we can say that LEAP Con is like the Oculus Connect of Magic Leap and will probably become always more important, year after year, exactly as it has happened to Oculus. Magic Leap availability. Finally Magic Leap will be available in almost all the United States.

The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

Image by Magic Leap). Magic Leap looks for a $100-million deal to save itself. Some reports by Business Insider and The Information talk about the current situation of Magic Leap, that seems always more complicated. According to these reports, the company planned to release in 2021 the Magic Leap 2 , a device that should feature incremental improvement over the Magic Leap One , like a bigger FOV, a lighter design, and better battery management.

Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 along with Magic Leap support. Mixed reality video compositing for VR allows applications to pull in video from the real world and mix it with the virtual world, which can lead to a really cool footage, like the work done for the Fantastic Contraption (2016) trailer ; it’s also the preferred way for streamers to show themselves in VR. Unreal Engine 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20

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2018 In Review: The Year Standalones Took VR And AR Everywhere

UploadVR

Magic Leap One. Magic Leap reportedly lost out on the contract won by Microsoft. The company launched its $2,300 Magic Leap One AR headset development kit in August after revealing earlier in the year it passed $2 billion in total investment, with a huge amount from Saudi Arabia. We don’t follow the logic, but he claimed those larger efforts will be “much more inefficient” compared to Magic Leap.

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

You probably have heard about Leap Motion’s Project North Star , that should be able to offer people affordable augmented reality. There are some typical questions that arise in the mind of the AR enthusiasts of the world: how is it? Notice a Leap Motion sensor installed on top of it. Project North Star is an opensource augmented reality headset that Leap Motion has designed and gifted to the community.

Who Will Own the Metaverse?

AR Insider

It’s been called the AR Cloud by many, the Magicverse by Magic Leap, the Mirrorworld by Wired, the Cyberverse by Huawei, Planet-scale AR by Niantic and Spatial Computing by academics. In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). What virtual avatars, creatures, information layers or interactive components are here.

Jules Urbach’s Quest To Realize Star Trek’s Holodeck

UploadVR

The gamble was that people who love video games and spend much of their free time using flat screens to immerse themselves in virtual worlds would be the first to seek out this technology. Parallel to this evolution, sandbox video games started to emerge offering large 3D worlds for players to shape and explore. For professionals, in recent years world engines gained popularity. In its place, intuitive human behavior becomes the way people shape these virtual worlds.

The IKEA of AR: Making Content Effortlessly, with EON Reality's Dan Lejerskar

XR for Business Podcast

Today we're speaking with Dan Lejeskar, founder and chairman of EON Reality , a world leader in virtual/augmented reality based knowledge transfer for industry and education. I know you guys have been working-- well, you specifically have been working in the 3D virtual space for many years now. So we were very early adopters of virtual reality already in that period. We've had quite a few ups and downs in virtual reality. '99 The world of 3D, 120 formats.

The Ghost Howls’s VR Week Peek (2019.08.11): Gear VR is over, Go long term future is uncertain, Huawei teases its metaverse and much more!

The Ghost Howls

The Cyberverse is very similar to the Magicverse by Magic Leap and is a system that employs the AR Cloud, mixing the real and the virtual world, and that uses AI for object recognition, uses localization, fast network and all this fancy stuff. Unreal Engine is adding Vulkan support for Oculus Quest and Unity fill follow later on this year. augmented reality virtual reality week peek AR huawei vrNext week my blog will turn 3 years old! I am so excited.

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

Kent: Well, first of all, virtual and augmented reality as a medium is a new paradigm of computing: spatial computing. But to be also embedded into a context that is mimicking what the real world situation is. So I feel like there's so much of a mirroring of what's happening in these virtual worlds that the training applications are just incredible, in terms of whether it's a surgical simulation or Walmart's using it to train for different employees.