Remove Haptic Remove Virtual Environment Remove Wearables
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Which Wearables Enhance Connectivity for XR Tech?

XR Today - Virtual Reality

As it grows, the need for a seamless experience drives the demand for better connectivity between devices, producing numerous wearable products that can aid in immersive experiences. XR Today takes a closer look at eight of the world’s top immersive wearable solutions. Meta’s Wrist-Based Wearable (Under Development).

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How AI and Haptics Could Revolutionize VR Gaming

VRScout

It could be the stepping stone into creating a real virtual world, perhaps without (or with less) moderation. AI not only affects the virtual environment, but could be critical in improving the haptics and motion-gear associated with VR as well. In a fully automated VR society, things would be more efficient.

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Researchers Electrically Stimulate Muscles in Haptic Designed for Hands-free AR Input

Road to VR

Researchers at The Human Computer Interaction Lab at Hasso-Plattner-Institut in Potsdam, Germany, published a video recently showing a novel solution to the problem of wearable haptics for augmented reality. The post Researchers Electrically Stimulate Muscles in Haptic Designed for Hands-free AR Input appeared first on Road to VR.

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Haptics Use Cases and Applications in VR: Training

ARVR

This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum. What should be considered while planning to include haptics in a VR training solution? ? Why should you include haptics in your VR training solution? ? Wearability. Application maturity.

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TG0 Debuts Buttonless Controllers at AWE 2022

XR Today - Virtual Reality

At the Augmented World Expo (AWE 2022) last week, extended reality (XR) human-machine interface (HCI) technology developers TG0 showcased its button-free virtual reality (VR) controllers designed for immersive gaming and Metaverse experiences. Alternatively, many XR firms provide advanced haptics to increase immersion in digital experiences.

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Spatial Beats: Facebook, VR Training & SXSW

AR Insider

This week, Facebook Reality Labs goes haptic, VR training and SXSW updates. For AR smart glasses to work as an all-day everyday device, AI and haptics need to be work with advanced optics within a new OS and user interface. Neurosity launches the Crown , a wearable device that puts users in control of their focus.

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TapID Uses Bone Conduction To Deliver A Better Typing Experience In VR

VRScout

Could this wearable device solve the headache that is typing in VR? Those sensors are used to detect the rapid touch of your fingertips hitting a physical flat surface to provide haptic feedback as you type out words on a virtual keyboard. You can do some pretty amazing things in VR. Unfortunately, typing is not one of them.

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