Sat.Oct 26, 2024 - Fri.Nov 01, 2024

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XPANCEO smart contact lenses hands-on: AR prototypes from the future

The Ghost Howls

At AWE, XPANCEO , a Dubai-based company working on smart contact lenses, showcased a few interesting prototypes of its futuristic technology. I was able to even put my eyes close to one of them and I want to tell you everything about this experience! XPANCEO If you’re not new to this space, you will surely remember Mojo Vision , an incredible company based in the US that was working on smart contact lenses.

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Google Prepares Support for XR Headsets on Play Store, Marking The Next Chapter in XR Competition

Road to VR

Code discovered in a recent Google Play update indicates the company may soon roll out support for XR headsets on its Android app store, which would mark a decisive shift in the competitive landscape. As reported by Android Authority , code in version 43.3.32-31 of the Google Play app contains mention of “XR headset,” including a new headset icon that ostensibly indicates whether an app works with the supported device.

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Avantis Continues Immersive Learning Global Expansion with Los Angeles Unified School District Deployment

XR Today - Virtual Reality

This week, Avantis continues its expansion mission, bringing its brand of immersive learning to worldwide education institutions and groups by recently debuting new ClassVR integrations at the Los Angeles Unified School District (Los Angeles Unified). The move follows a two-year relationship with Los Angeles Unified, in which the education group leverages ClassVR software for in-class instruction and extracurricular enrichment programs.

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Reality Bytes: OpenAI, Apple & Grubhub

AR Insider

This week on Reality Bytes, we explore OpenAI's journalism grants, Apple's overdue safeguards and Grubhubs evolution into an ad platform. This post appeared first on AR Insider.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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AWE EU – MeganeX Superlight 8K hands-on: impressive resolution but at a price

The Ghost Howls

Yesterday was my first day at AWE Europe , and I tried some very interesting devices there. My first test was with MeganeX Superlight 8K , Shiftall’s new headset with a very high resolution in a very compact design. MeganeX Superlight 8K Promotional image of the MeganeX Superlight 8K (Image by Shiftall) Just a brief history of the MeganeX Superlight 8K, before we delve into the real meat of the hands-on.

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HTC VIVE Backs New Enterprise VR File Format – AWE EU ’24

XR Today - Virtual Reality

This week at AWE EU 2024, VRdirect introduced VRFX, an enterprise-facing XR file format designed to streamline collaboration in cross-device VR project pipelines. The VRFX file format aims to streamline business XR project creation and management by requiring no specific content player to interact with and manage immersive RT3D content. This allows companies to share the VR file format via E-Mail, file sharing, and cloud services without requiring additional software.

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How Many Vision Pros Will Apple Sell This Year?

AR Insider

Just after the Mac’s 40th anniversary last February, Apple Vision Pro (AVP) launched. Both devices were/are first steps in a long journey. And both were/are… Continue reading → How Many Vision Pros Will Apple Sell This Year? This post appeared first on AR Insider.

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Sight Unseen Lets You Detach Your Eye To Solve VR Puzzles

Upload VR

Sight Unseen is a unique VR puzzle game where you detach a robotic eye to find solutions. Developed by Pretty Interesting Experiences , a team comprised of Abertay University graduates, Sight Unseen uses each lens differently inside your VR headset. Your detachable eye is capable of seeing in infrared vision, revealing hidden traps like lasers or pathways completely invisible to your other eye.

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Valve Releases Hand-tracking Passthrough for Steam Link, Making Quest an Even Better PC VR Headset

Road to VR

Valve officially released a feature to the SteamVR stable branch that adds basic hand-tracking to Steam Link for Quest users. Previously only available in the Beta test branch released back in August, the new SteamVR 2.8 update doesn’t actually bring full hand-tracking support to SteamVR’s UI, but rather allows Quest users to DIY their setup for each game by experimenting with input bindings.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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SynergyXR to Tackle Labour Paint-Points with Version 3.0 and Procedure Builder Service

XR Today - Virtual Reality

SynergyXR recently debuted version 3.0 of its XR training platform, which enables businesses to create bespoke immersive training environments for upskilling workers in various professional sectors. Notably, the SynergyXR 3.0 release includes a platform update introducing Procedure Builder, an integrated development suite that allows businesses to create and scale bespoke immersive XR training programs based on a no-code, drag-and-drop approach.

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From Audible to Augmented: Segmenting the Spatial Spectrum

AR Insider

As AR evolves, it continues to branch into several form factors and flavors. This involves classifications like passthrough and seethrough; as well as flat AR, dimensional AR, and sometimes no display at all. We break down divisions & dynamics. This post appeared first on AR Insider.

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Alien: Rogue Incursion Hands-On: Survios Aims For Aliens

Upload VR

TQ Jefferson helped me through a slice of an early chapter in Alien: Rogue Incursion on PC VR. I trusted the creative director at Survios leading the charge for Rogue Incursion, but at the start of my demo he had me turn around to point out a pair of xenomorphs. One was standing upright in the open and the other hid behind a box, both in plain sight.

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Canon Announces Pricing & November Release for New Spatial Video Lens

Road to VR

Canon today announced a more affordable lens option designed for social media creators and videographers interested in VR and 3D content creation. Back in June, Canon announced its RF-S3.9mm F3.5 STM Dual Fisheye lens , which was designed to allow its line of cameras to take spatial video and photos—priced at $1,099.00. Now the company is widening its line of dual lens optics with an even more affordable VR lens system with the introduction of RF-S7.8mm F4 STM DUAL lens, which is going on sale t

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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PICO Debuts Enterprise-Ready MDM Platform for Headset – AWE EU ’24

XR Today - Mixed Reality tag

This week at AWE EU 2024, PICO announced Business Device Manager, a first-party SaaS XR Mobile Device Management (MDM) platform to centralise and simplify workplace device adoption. PICO’s new MDM service delivers a centralized dashboard for controlling device, account, and content management. PICO plans to launch Business Device Manager globally soon, offering a 12-month free trial only to device owners enrolling in a product before June 1st, 2025.

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Rony Abovitz is Back in Action with SynthBee

AR Insider

Magic Leap and Mako Surgical founder Rony Abovitz is back with a new startup, SynthBee. The company announced the successful closure of a $20 million seed round earlier this month. What's driving it, and how is it positioning itself? This post appeared first on AR Insider.

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Human Fall Flat VR Reveals First Gameplay Trailer Before This Week's Launch

Upload VR

Human Fall Flat VR revealed new gameplay footage before this week's launch. Developed by No Brakes Games and published by Curve Games, Human Fall Flat VR is a 3rd person physics-based puzzle platformer where each motion controller moves your arms. During the VR Game Spotlight at EGX & MCM 2024, Curve Games released a first look at gameplay while addressing the audience through a message from its VP of Publishing, Rich Keen. 0:00 / 2:19 1× It's unclear what platform this gameplay footage was

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Hands-on: Shiftall MeganeX Superlight Packs a Wishlist of Ergonomics Into a Tiny Package

Road to VR

Japan-based Shiftall is the latest company making an effort to deliver an ultra-compact VR headset for enthusiasts who are willing to spend big on maximizing their PC VR experience. Despite the tiny package, the MeganeX Superlight headset still manages to deliver the optical adjustments that should be standard for every headset. Though undoubtedly expensive, the headset overall is promising, provided the company can finalize a few tweaks before crossing the finish line.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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EON Reality Partners with Bit Dynamics: Expanding the Reach of Innovative Spatial AI Solutions in Suriname and Guyana

EON Reality

IRVINE, CA – October 28, 2024 – EON Reality, the world leader in AI-assisted Virtual Reality and Augmented Reality-based knowledge transfer for industry and education, is thrilled to announce its newfound partnership with Bit Dynamics N.V., a leading Suriname-based digital solutions provider. This collaboration aspires to bring EON’s innovative solutions to new horizons, benefitting both Suriname and Guyana.

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Who’s Using Mobile AR and How Often?

AR Insider

35 percent of U.S. adults have used AR at least once according to our latest survey. But how often are they using it? We drill into survey sentiments in the latest Behind the Numbers installment. This post appeared first on AR Insider.

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Google Seems To Be Preparing The Play Store For Samsung's Headset

Upload VR

Google seems to be preparing the Play Store to support the Android XR platform it's working on. If you're not familiar with it, the Play Store is Google's app store for Android phones, tablets, TVs, and smart watches, as well as supported Chromebooks. By decompiling the Play Store app to look at the code inside, Android Authority discovered a new "XR headset" string which would appear on an app's listing to note compatibility, and associated headset icon for remotely installing it.

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‘MYST’ Update Brings Stability & Performance Boost to PC VR Version, Quest Patch Coming “soon”

Road to VR

Cyan Worlds has released its big 2.0 update to MYST (2020), the VR-supported remake of the classic ’90s point-and-click adventure game, which includes performance boosts and improvements to stability for PC VR users. The studio says in a recent Steam update that many of those performance woes have been resolved thanks to upgrading Myst from using Unreal Engine 4.27+ to Unreal Engine 5.3.2.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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How to Use Travel Mode on Meta Quest 3 Headsets

XR Today - Mixed Reality tag

Want to know more about Travel Mode on Meta Quest headsets? This comprehensive guide will tell you everything you need to know. The Meta Quest 3 is easily one of the most popular extended reality headsets around today. It promises an exceptional virtual and mixed-reality experience at a reasonably affordable price. But it’s not just its incredible performance that makes it so appealing to consumers and enterprise users.

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Spatial Beats: Earnings Season & OpenAI’s Google Killer

AR Insider

Big tech earns big and spends big while Wall Street frowns. And OpenAI takes the fight to Google. We have these and other items from AI and XR realms, through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Steam Link For Quest Now Supports Hand Tracking

Upload VR

Steam Link now supports Quest hand tracking, and forwards it to PC VR apps so they can use it. This feature was tested for months in the Steam Link for Quest Public Beta and SteamVR Beta, and is now available in the stable versions of Steam Link and SteamVR. The Steam Link app forwards hand tracking through to any PC VR app that uses either OpenXR hand tracking or SteamVR Skeletal Input.

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Rhythm Tooter ‘Trombone Champ’ Coming to Quest in November, Trailer Here

Road to VR

Trombone Champ: Unflattened , the VR-ified version of the 2022 indie rhythm game, is coming to Quest on November 26th. Trombone Champ: Unflattened reimagines the viral rhythm game for VR, allowing you to take the stage in dynamic concert halls and toot around on some increasingly wibbly trombones. Starting with one trombone, players can unlock a diverse collection, each with unique properties, sounds, and animations.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly