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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6 billion in 2017, up 142% year-over-year.

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Which Startups Are Hiring for Augmented Reality Jobs?

ARPost

billion in 2019, with many billions more being invested in R&D by the likes of Facebook, Apple, Google, Microsoft, Amazon, and many more. Their Oculus app allows real-time collaboration without ever leaving your home. Venture capital investment in augmented reality and virtual reality hit $4.1

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INT Announces 2228ppi High Pixel Density AMOLED for VR Headsets

Road to VR

Because INT hasn’t detailed the size of the panel, it’s impossible to say where it fits on the spectrum of VR hardware. Dubbing it UHPD (Ultra High Pixel Density), INT is slated to show off their display at the Poster Session of the upcoming SID Display Week , which takes place May 22 – 24 in Los Angeles, CA.

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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

It is always a matter of money and I think this case makes no exception, especially because Meta subsidizes hardware costs with the Store sales. The once LBVRE (Location-Based VR Entertainment) company has closed its venues in Los Angeles to focus on its VR educative program built together with Arizona State University.

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The VRScout Report – The Week in VR Review

VRScout

It’s interesting to note that although Nintendo did not directly develop this virtual version of the 2005 arcade classic Mario Kart GP , it is an official remake and has Nintendo’s blessing… but the experience will be using the HTC Vive and not Nintendo hardware (will the Nintendo Switch soon be the first VR-compatible hardware from Nintendo???).

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Leap Of Faith: Behind The Making Of The ‘Assassin’s Creed’ Movie VR Experience

UploadVR Between Realities podcast

The theatrical activation will feature kiosks with Oculus Rift headsets powered by Alienware Aurora PCs using AMD Radeon RX 480 graphics cards. While the Spanish Inquisition scene in the big budget film was shot on location in Malta, the VR experience was shot in Los Angeles. Here’s how they made it happen. 2 and Jan.

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There Will Be No Proto Awards In 2017, Return Planned In 2018

UploadVR Between Realities podcast

The event is organized by The Virtual Reality Foundation, which is composed of many of the same people behind the Virtual Reality Los Angeles conference and startup Mindshow. In 2014, 2015 and 2016 The Proto Awards were held to recognize some of the groundbreaking efforts pushing forward the emerging medium of VR content.