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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

Some of the news coming from there have been: NVIDIA announced new Grace Hopper chips to empower AI algorithms on server machines , and AI workbench to allow everyone to play around with AI models. This is how we learn to do proper content for what is going to be the next trend in XR. But now things may change.

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The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

The same luck has not happened to employees at Niantic at Unity. Unity, instead, is firing 4% of its employees, and this may seem weird considering that in the last months it has proceeded to hundred-millions-dollars acquisitions. Niantic announces a new AR game, this time with NBA. Other relevant news. Image by Mojo Vision).

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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The time for my Oculus Quest review has come. The Quest has a nice packaging , as all Oculus products. I really love opening Oculus products , since usually they are packaged really well, and the Quest is no exception. Oculus Quest box content (Image by Oculus). Front view of the Oculus Quest.

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How to use Oculus Spatial Anchors in Unity to add persistent virtual objects to your physical world

The Ghost Howls

Fasten your seatbelts because today I’m going to publish for you an amazing new tutorial, this time on Oculus Spatial Anchors, a new experimental feature added to the Oculus SDK. Oculus Spatial Anchors in Unity: video tutorial. Oculus Spatial Anchors. Oculus has just added Spatial Anchors to its SDK.

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The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Game developers are also preparing for it: popular games like SuperHot, Red Matter , and Arizona Sunshine will publish new updates to take in count the new horsepower of the Quest 2. Facebook has started today enforcing the “Facebook login” rule , asking Oculus users to merge their Facebook and Oculus accounts.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Image by MegaDodo Simulation Games). Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on.

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