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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

Join a yoga session with your team, meditate in space or just relax with easy breathing exercises. What’s exciting about HeadOffice.Space is that it is interoperable, flexible, and accessible across multiple platforms, with Mac, iOS, Android, Oculus Rift, Google Cardboard, and Oculus Quest support currently in development.

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Meet Bobby, the 3D-Scanned Teddy Bear (XR News 8/15/19)

XR for Business Podcast

Walmart, Amazon’s rival, is testing new store managers with AR exercises. Google has revived its Google Glass project for enterprise applications. So does Airbus.Google has revived its Google Glass project for enterprise applications.RealWear, a startup based in Vancouver, Wash., So does Airbus.

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Meet Bobby, the 3D-Scanned Teddy Bear (XR News 8/15/19)

XR for Business Podcast

Walmart, Amazon’s rival, is testing new store managers with AR exercises. Google has revived its Google Glass project for enterprise applications. So does Airbus.Google has revived its Google Glass project for enterprise applications.RealWear, a startup based in Vancouver, Wash., So does Airbus.

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XR News – August 12, 2019 – Meet Bobby, the 3D-Scanned Teddy Bear

XR for Business Podcast

Walmart, Amazon’s rival, is testing new store managers with AR exercises. Google has revived its Google Glass project for enterprise applications. So does Airbus.Google has revived its Google Glass project for enterprise applications.RealWear, a startup based in Vancouver, Wash., So does Airbus.

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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Unreal Engine 4 is also an industry standard although it has a steeper learning curve than Unity. Google VR SDK is popular for building virtual reality applications for Android and iOS. WebVR is also becoming a formidable force for those who love HTC Vive, Oculus Rift or Google Cardboard, in a web browser.

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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

Throughout the past year, we’ve loved working in virtual reality — from in – house projects to our work with Google Daydream for IO 2016. As far as production software, we were torn between our familiarity with Unity and the rendering potential of Unreal. VR motion controllers. Defining Goals.

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Interview to Enea Le Fons: from #30DaysInVR to #XDaysInXR and beyond

The Ghost Howls

Well, in VR, you don’t need to, because all three dimensions are present at once, right in front of you; Eye hydration, eye exercises, daily headset disinfection and a polyphasic approach to VR immersion were keys to long immersions with current hardware. Can you imagine modeling 3D without having to switch between projection views?