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Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’

Road to VR

Unreal Tournament (1999) was one of the staple arena shooters of my youth. All of these games are functional, well-researched exercises in what makes VR great, and are fun in their own right, but they’ve lacked content updates and were left to languish for months on end.

Unreal 180
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You Can Take a Free Coursera Course on XR from the University of Michigan

ARPost

As part of an exercise within the University of Michigan, he was asked to create a “two-week focused learning” course. The course’s three parts cover an introduction to XR technology, applications and issues, user experience design, and extended reality app development through webXR tools, Unity, and Unreal. How the Course Came to Be.

Michigan 360
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This Developer Recreated ‘The Legend of Zelda’ Boss Battles in VR

Road to VR

Case in point: The Legend of Zelda: Ocarina of Time (1998) in VR—at least tantalizing pieces of it, including epic (and super nostalgic) boss battles.

Exercises 236
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Spatial Beats: Fortnite, Nvidia & Snapchat

AR Insider

The maker of the mega-hit game and Unreal Engine game development platform has landed another cool billion in a new round of funding. VirZOOM, the company behind the app, is dedicating to transforming the exercise VR space. Users can connect their headset to most smart bikes or workout through a full-body exercise.

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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

Join a yoga session with your team, meditate in space or just relax with easy breathing exercises. HeadOffice.Space announced their premier space for connection, it’s the world’s first metaverse on the moon designed for the ever-changing way remote teams work, play, learn, and explore together.

Tools 527
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Daniel Beauchamp inspires us to do more crazy experiments in VR

The Ghost Howls

I was a die-hard Unreal Engine user, but with a lot of AR being in Unity I needed a way to ramp up on the engine. You’ll learn a lot about setting up Unity, dealing with interactions, physics, sounds, etc… Do that exercise a few times and you’ll level up in no time. So working on these prototypes gives me an outlet to work on VR.

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What’s the Business Model for VR Events? Part II

AR Insider

But it’s made by Epic Games whose Unreal Engine is used in VR development. Then again, this is admittedly a lot of speculation and a thought exercise. Most notable about the event — besides the user experience and creative application of a semi-new performance medium — was its scale. To clarify, this isn’t VR.