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The VR Society’s ‘On The Lot’ is Back—and Fully Augmented

VRScout

Last year, the inaugural VR On The Lot brought together major players from Hollywood, Silicon Valley, Europe, and China for a two-day exploration of the intersection between entertainment and technology. LIFE VR, Unity, Unreal Engine, VRC and DTS (an Xperi company).

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The XR Week Peek (2020.09.28): The debate on Facebook continues, Microsoft acquires Zenimax, and more!

The Ghost Howls

Some people say that Facebook threatens to leave Europe, but I think this is never happening. The game is very different from its predecessor, and it is less a realistic combat simulator and more an adrenaline multiplayer game, like Unreal Tournament or Quake Arena. Nreal may launch in Europe next year.

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A Guide to Virtual Reality Resources and Funding for Professionals

XR Today - Mixed Reality tag

Other options include: Unreal MegaGrants: Epic Games have its funding initiative designed to support developers in the technology world. Europe has already offered significant funding for VR and AR solutions addressing problems in the educational, industrial, and entertainment industries. Grants are available for up to $500,000.

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

But according to an animal rights group, the situation is different from the one depicted and 15 out of 23 monkeys have died because of the experiments among terrible sufferings. I hate how the speculation in the crypto world is risking to ruin what was one of the most interesting open social VR worlds in Europe.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

While talking on WeChat on the XR Story group, an XR professional in China, Alex of Simfinity, has clarified that the situation in China is not easy, but until now it has not been much worse than what usually happens during Chinese New Year vacations when factories close for 2–4 weeks. News from partners (and friends).

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Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

All sort of innovations were happening in that studio, so my group of friends pulled me there and I got a job in the camera department. We went to Europe and found some amazing locations for the movie. Within a year, I was already shooting scenes with a running camera. That movie has an interesting combination of 3D, 2.5D

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

If this may interest to you, here you are the link for the form to be filled (note: I’ve provided you the link for Europe… if you’re from UK, just substitute “eu” with “uk” in the address; if you are from US, use “us”, etc…). Vive Trackers 2.0 now on sale.

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