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Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

Featuring over 200 speakers, the event will cover in detail some of the most important topics in the industry, such as: VR/AR in the age of pandemics; Museums of the future; VR for good; Immersive arts and design; AR Cloud; Training in the workplace; Location-based entertainment; VR tourism and hospitality; Social VR.

Asia 509
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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.

China 326
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Getting started with Augmented Reality (AR)

ARVR

It has made significant contributions in various verticals such as entertainment, education, retail etc. Users can use HMD devices such as Google Cardboard, Oculus Quest, Rift or HTC Vive to experience an imaginary environment. It has applications in training and educational use cases.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). Dania Academy of Higher Education, Denmark. California State University Monterey Bay, USA. Canterbury University, New Zealand.

AR 224
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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

Langzou VR in education, VR Waibao in collaboration tools) and other on hardware (e.g. Me and Dabo of Langzou VR, discussing about his company and the educational system in China. If I remember well, some company in China was already experimenting on cloud rendering for the HTC Vive, so users could spare buying a VR-ready PC.

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Who is Trying to Make Key App for VR?

VRWorld

It’s hard to avoid the hype around virtual reality (VR) headsets like the HTC Vive, Oculus Rift or its mobile counterpart, Samsung Gear VR; much of that excitement is focused on console, mobile, and PC gaming. Travel / Tourism. However, the technology has applications in most industries.

Tourism 40
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VRX 2017 Conference Brings an All Star Cast

VRWorld

.” The conference description states that VRX is “the only B2B event which covers the full spectrum of where VR is having the biggest impact; with insights and solutions from those leading the charge in gaming, film, broadcasting, automotive, engineering, architecture, healthcare, retail, tourism, hospitality, marketing and beyond.