Remove Education Remove France Remove Immersion Remove Unreal
article thumbnail

Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite ) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. The projects range widely from games to simulation to education and more. 6th Sense VR – Ayatana Concept (France). ??ALO

article thumbnail

NewImages, Cannes, Tribeca Join Forces In Unprecedented Collab

VRScout

To learn more about the collaboration as well as each festival’s unique approach, I caught up with Michael Swierczynski, Director of NewImages Festival; Guillaume Esmiol, Deputy Director of Cannes’ Marché du Film; and Loren Hammonds, Vice President of Immersive Programming of the Tribeca Festival. The XR community are really experts on that.”

Filming 491
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Achieving Marketing Success with AR

XR Today - Augmented Reality tag

Historically, the way in which brands and marketing teams connect with audiences relies heavily on emerging technology, from the Internet to immersive solutions. Many brands leverage AR today to promote products to customers using interactive branded immersive content for smartphone applications like Instagram.

AR 58
article thumbnail

The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

Their site also posts educational and informative articles relating to the world of MR, AR, and VR technology. VR Game of the Year went to A Fisherman’s Tale by Innerspace and ARTE France. Created by Fable and Oculus and powered by Unreal Engine, the film has been to Tribeca, the Chicago Film Festival and the Emmys.

article thumbnail

BSC 2023: Sony Exec on Virtual Production Tools

XR Today - Mixed Reality tag

Extended reality (XR) technology is reaching numerous verticals, from healthcare to education. Many industry innovators are leveraging immersive technology to replace or enhance filmmaking techniques, such as backdrops and shooting within moving vehicles. A new vertical XR tech is hitting the media and broadcast space.

Sony 78
article thumbnail

Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

In fact, games only account for 35% of projects underway, as the rest are focused on fields like psychology and neuroscience (12%), education (7%), tourism (7% ), and architecture and real estate (6%). Dania Academy of Higher Education, Denmark. RUBIKA, France. image courtesy VR First. Canterbury University, New Zealand.

AR 233
article thumbnail

HaptX News | February 2023

HaptX

The HaptX SDK provides SteamVR support, plug-ins for Unreal Engine and Unity, and a C++ API, along with a trove of haptic effects, templates, and demos, making it easy to create haptic VR experiences for HaptX Gloves. Marc also is a physical therapist working toward his PhD on the integration of haptics in healthcare education.

Haptic 36