Mon.Apr 06, 2020

article thumbnail

Apple Reportedly In Talks To Purchase VR Live Streaming Platform NextVR

VRScout

Another move towards the companies rumored AR/VR device perhaps? According to a new report by 9to5Mac , Apple is currently in the process of acquiring VR/AR live streaming platform NextVR for a modest $100M. Founded in 2009 by D.J. Roller and David Cole, the California-based company has spent the last 10 years working to perfect the immersive live streaming format.

Apple 376
article thumbnail

Report: Apple to Acquire Live Event Streaming Company NextVR for $100M

Road to VR

NextVR, the live event broadcasting platform for VR headsets, may soon find itself acquired by Apple, a report by 9to5Mac maintains, which is expected to be valued around $100 million. At the time of this writing, neither Apple nor NextVR have commented on the alleged acquisition. 9to5Mac posits that the acquisition may center on NextVR’s patented video streaming technology.

Apple 338
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Why VR and AR Should Be Part of Your Audience Building Campaign

ARPost

Marketing is a high-priority concern for businesses of all shapes, sizes, and varieties. To get noticed, they need to optimize everything from the content they produce to the brand images they present — but they also need to target the right audiences (and know them completely). Because this can’t be achieved immediately, it must be worked on over time.

AR 299
article thumbnail

People Are Playing the Piano in ‘Half-Life: Alyx’ and It’s Magnificent

Road to VR

Did you know there’s a working piano in Half-Life: Alyx? You may be surprised to see just what talent this 1:1 recreation of a baby grand piano has attracted. Playing the game’s virtual piano is a pretty difficult task, what with its patently thin finger-size keys and lack of solid force feedback—definitely a less ideal VR music-making platform by any stretch of the imagination.

Gaming 320
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

How Will Covid-19 Impact AR & VR Headset Shipments?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. There’s lots of discussion about how spatial computing can support the “new normal.” That’s everything from working at home to virtual events.

AR 278

More Trending

article thumbnail

EON Reality Announces Global Emergency Initiative to Combat Pandemic-Related Remote Learning and Training Shortages

EON Reality

The new initiative combines Self-Directed Learning and Remote AVR packages to help conquer the biggest challenges. EON Reality, the global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces the launch of the Global Emergency Initiative to assist academic and industry professionals during the current COVID-19 pandemic.

Training 148
article thumbnail

Apple may have a VR/AR live event tech specialist in its sights

Slashgear

Apple could be close to buying a virtual reality company focused on streaming immersive sports, music, and entertainment experiences, as the Cupertino firm readies its big tech and content push for VR and AR. Though Apple currently doesn’t have a virtual reality hardware product of its own, platforms like ARKit and recent devices like the LIDAR camera on the new … Continue reading.

Apple 135
article thumbnail

University for Business and Technology to Create 20,000 Lessons with EON Reality’s AVR Platform

EON Reality

The new initiative is built to transform and augment UBT’s existing curriculum in architecture, design engineering and medical sciences for remote learning. EON Reality, the global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces the first large-scale adoption of the recent self-directed learning initiative at the University for Business and Technology (UBT) in Kosovo.

article thumbnail

HTC Vive Offering Vive Cosmos Wireless Bundle for $799 in Anniversary Sale

Peter Graham

While previous HTC Vive anniversaries have been grand affairs with lots of discounts and offers, 2020 is a far more muted occasion. The only real deal available is a Vive Cosmos Wireless Bundle which is being sold for a limited time in the US. The Vive Cosmos Wireless Bundle is being sold for $799 USD until Wednesday, 8th April 2020, which includes the standard Vive Cosmos headset and the modular faceplate with four lenses, a pair of wireless controllers and the Wireless Adaptor for Vive Cosmos

HTC 99
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

What if?

Robert Scoble

What if? Is your mind asking that a lot lately? Mine is. What if the virus is a message from Nature? Asking us to live more sustainably? In a way that will give our children a world that is livable? What if it is showing us a way to live without nearly as many planes. Without as many cars. Without even meat? What if it is giving us an opportunity to collect the data we need to figure out what houses and buildings aren’t efficient enough and need new roofs, new insulation, new windows, and

article thumbnail

Fight Monstrous Bosses by Sinking Baskets in Hooplord This Week

Peter Graham

Considering some of the good quality virtual reality (VR) sports titles available like Thrill of the Fight , Eleven Table Tennis and Sparc there’s a noticeable lack of decent basketball-related videogames. Heading to PC VR headsets this week is indie title Hooplord which will offer a somewhat different take on the sport, having to shoot some hoops to destroy several elemental bosses.

Retail 65
article thumbnail

Just because someone can’t attend your event…doesn’t mean they can’t attend your event

EEVO

Digital and virtual conferences can still be an active experience Conferences are impactful because they bring brands to life in a physical and tangible way for attendees. The experience lets them live and experience a brand’s story, creating a lasting impression that turns into brand loyalty. It is also a great opportunity to capture data points and increase understanding of your product offerings.

article thumbnail

Behind the Scenes of VR Stealth Shooter ‘Phantom: Covert Ops’

Oculus

During the Facebook: Game Developers Showcase, nDreams announced that Phantom: Covert Ops will launch June 25 on both Oculus Quest and the Rift Platform. A.

Oculus 36
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Save the money now, so they can make you money tomorrow

EEVO

Hiring amazing candidates is every company’s goal. One of the ways companies attract candidates is by bringing them into their offices. There are many reasons why it may be impossible, inconvenient, or costly though to travel to visit an office in-person. They recently graduated from college and are staying at home which is in another state. Or maybe someone is trying to move to another city to be with their significant other.

article thumbnail

Ford Designers Are Using VR To Inspect Vehicles From Home While Under Lockdown

VRScout

Ford Motors switches to remote collaboration amid shelter-in-place orders. The ongoing outbreak of COVID-19 has forced many organizations, both big and small, to rethink the ways in which their teams and employees can continue to communicate and collaborate while under lockdown. With many employees under strict shelter-in-place orders, having an effective remote co-working solution has become absolutely essential for businesses hoping to weather this ongoing storm.

HTC 420
article thumbnail

Final Assault Studio Developing New Project For Oculus Quest & PlayStation VR

Peter Graham

Last week Phaser Lock Interactive released Final Assault for PlayStation VR, allowing the console players to engage in cross-platform war with PC VR opponents. When VRFocus interviewed the studios’ CEO Michael Daubert he revealed that the porting process to PlayStation 4 hadn’t been easy and that an Oculus Quest version currently wasn’t being considered.

Oculus 73
article thumbnail

The XR Week Peek (2020.04.06): Niantic buys 6d.ai, Facebook signs deal with Plessey and much more!

The Ghost Howls

This has been the week of the April’s Fool Day, but many brands have canceled their usual pranks because of the current sad situation. I have kept my tradition because I think that in this period we need more smiles than ever and I’ve written this funny post where I spread some fake news on VR porn. If you have missed it, you can still read it! I wish you to smile today… we need to keep our spirit high in these difficult times… and if you need to vent, you can reach out to me via e-mail to do th

Apple 223
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.