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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !) Are you ready to implement Oculus MRC like a boss? Project Setup.

Unity 501
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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

You all know that Facebook has recently released Passthrough APIs to let developers create AR experiences on Quest 2, and of course, I am experimenting with them. So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. Oculus Passthrough APIs video tutorial.

Unity 520
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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

Some days ago, I was looking at the code of HitMotion: Reloaded , the fitness game that we of New Technology Walkers developed some years ago for the Vive Focus Plus, and all the intricate system I had to make in Unity to have a cross-platform VR game … and I wondered: “Is all of this mess still needed today?”

Unity 379
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VR Remote Control Cars Are A Hit In ‘VRChat’

VRScout

Digital artist and animator Chris Bradley has loved driving remote control cars since she was a kid. Bradley took a moment to talk to us more about building realistic RC cars in VR, saying, “ VRChat is based on Unity, which has a great physics engine built-in. Of course, you can’t control an RC car without an RC car controller.

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. How to get started with WebXR in Unity – Video Tutorial. Requirements.

Unity 518
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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll). Unity and its automatically added permissions.

Unity 359
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Quick Fix: how to use ONLY the trigger to interact with the UI of the Oculus Go/Quest in Unity

The Ghost Howls

Today I want to talk about a quick fix that may interest all the Oculus Go and Oculus Quest Unity developers that employ the plain Oculus Unity Plugin from the asset store to develop their VR experiences. Oculus Quest and touch controllers. You’re happy, so you finally build your experience.

Unity 209