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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Of all of the various forms of extended reality (XR), virtual reality (VR), is the most familiar. The technology allows people to create ‘virtual’ landscapes and environments that simulate the real world. Meta, Pico, HTC VIVE, and Varjo headsets all incorporate this new technology. The History of VR.

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VR Headsets: Expert Roundtable

XR Today - Virtual Reality

The head-mounted display/headset marketplace may be approaching a broad shift as Apple unveils its Vision Pro headset next month, with the device promising to advance screen-based productivity into a third dimension, leveraging traditional MR technologies to achieve a spatial computing future.

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UN Women Moldova and EON Reality Use AVR to Help End Domestic Violence

EON Reality

In a series of development consultations and workshops which began last year, diverse groups of participants used roleplaying techniques to discover positive and negative behaviors from police officers, social workers, and other involved actors that could be simulated in an AVR environment.

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What is XR (VR/MR/AR)?

Digitalnauts

XR, or Extended Reality, is an umbrella term for a variety of immersive technologies including VR (Virtual Reality), MR (Mixed Reality) and AR (Augmented Reality). VR (VIRTUAL REALITY). Among such are HTC Vive and Oculus Rift headsets. . AR (AUGMENTED REALITY). What is XR?

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XTAL: Hands-on With VRgineers’ 180° FoV Headset

Peter Graham

However, there are companies that require way more than these headsets can provide, turning to manufacturers like VRgineers and its XTAL head-mounted display (HMD) for that quality and feature set a consumer device just can’t match. But what do you get when spending £5,000 GBP on a VR headset? So that’s a fair amount.

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The High-end VR Room of the Future Looks Like This

UploadVR Between Realities podcast

The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. Weight is tougher to simulate in VR.

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How Hollywood Has Predicted VR in Movies

VRScout

To qualify the list, these movies had to be using technology with the goal of inducing presence, whether that be in a game world, dreamscape, or recording of reality. This technology could be in the form of a head mounted display, motion tracking, haptic systems in gloves or suits, locomotion, consoles or image capture.