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Made with (Dis)Unity? XR World Reacts to New Runtime Fees

XR Today - Mixed Reality tag

Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community. Many Unity developers have slammed the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.

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The 5 most important XR-related pieces of news from Google I/O 2023

The Ghost Howls

More information about Google’s XR headset are coming “later this year” Google and Samsung will release an XR headset (Image by Google) Google, Qualcomm, and Samsung are working on an XR headset. My candid opinion is that the project Starline as is will be abandoned and will enter the Google Graveyard.

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Big XR News from Unity, PIXO VR, and Microsoft

XR Today - Mixed Reality tag

XR Today recently marked this period with an XR Trends series, which brought together some of the best minds in the industry to share AR/VR/MR insights. Currently, Unity is the most widely-used gaming engine used to create VR/AR/MR experiences for individual developers and enterprises.

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Replay: Timoni West (Unity) on Building the Future of Human-Computer Interaction

The AR Show

A major hurdle for AR Smartglasses is the system's ability to understand user intent. Timoni West, the Director of XR Research at Unity, joined the podcast in 2019 to share her perspective on tackling the future of human-computer interaction. Prior to Unity, Timoni has worked as a product designer at Flickr and Foursquare.

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The XR Week Peek (2020.02.03): VR adoption is rising, Lynx teases new MR headset and much more!

The Ghost Howls

First of all, let me wish a nice rest to anyone who has participated in the Global Game Jam, especially the ones that have proposed some AR/VR games! A final stats: AR/MR headset hardware and consumer software are set to earn a combined $6.7B With mixed reality, it means that it should be able to do both AR and VR.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. image courtesy VR First. image courtesy VR First.

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My doubts about the Apple headset and mainstream VR

The Ghost Howls

Its upcoming hybrid AR/VR visor is expected to have very interesting features, and I have heard myself some intriguing rumors about it. And when it entered a field, it has often dominated it: the Apple Watch is the most sold wearable, even if it came years after Samsung and other smartwatches brands. Think about ARKit.

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