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The Headset Manufacturers Making the Best AR and VR Accessories

ARPost

If you think about AR and VR accessories, you might think about dedicated accessories manufacturers like bHaptics. Here, we’re going to look at AR and VR accessories made by headset manufacturers, as well as how the demand for more personalized experiences may shape the future of these technologies. Modular” AR Glasses.

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Report: Apple Acquires VR & AR Eye-tracking Company SMI

Road to VR

The company has in recent years turned its expertise toward AR and VR, where eye-tracking data can be used for a wide range of useful things from foveated rendering to avatar eye-mapping. The company has demonstrated its eye-tracking solution in the HTC Vive, Oculus Rift, Gear VR, and other head-mounted displays.

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VR: Fad or Fiction?

Tech Trends VR

Back in 2012, a starry-eyed young entrepreneur called Palmer Luckey announced a new and improved head-mounted display that would be better than pretty much everything on the market at the time, and affordable for gamers to boot. VR didn't do as well in 2018 as many hoped - or expected Click To Tweet.

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Oculus Enters The VR Eye-Tracking Arms Race With ‘Eye Tribe’ Acquisition

UploadVR Between Realities podcast

Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. ” The latter half of that mission statement is likely rendered moot now that The Eye Tribe has been acquired by Oculus. .” Before the Oculus acquisition, The Eye Tribe had managed to raise around $5.3

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Varjo Raises $8.2M Investment to Further Develop “Human Eye-resolution” Headsets

Road to VR

Varjo Technologies, a Helsinki-based startup known for its ‘human eye-resolution’ display intended for VR headets, today announced it’s closed an $8.2M Series A funding round that aims to support the upcoming launch of Varjo-branded enterprise VR/AR/XR products.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Also, unlike augmented reality (AR), which people can access via smartphones and smart glasses, VR relies on larger headsets and controllers to interact with fully-immersive virtual worlds. Meta, Pico, HTC VIVE, and Varjo headsets all incorporate this new technology. The History of VR.

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2020: The Year of AR and VR for Education and Training

EON Reality

Education and Global Innovation, Jamie Justice, is an expert in how AR and VR technologies are changing education. The times are changing rapidly and globally in how people interact with each other and with technology. AR and VR, Random Acts of Progress: A Personal Story. EON Reality’s Director for U.S

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