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Getting started with Augmented Reality (AR)

ARVR

It has become viable that even businesses and corporates are using it to increase sales, and transform the way humans interact with computers and visualize contents. The first AR experience was developed in 1968 at Harvard when a computer scientist named Ivan Sutherland created a special head-mounted AR display system.

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Report: VR and AR Device Market to hit $1.8 billion in 2018

Tech Trends VR

The report published today by global analyst company CCS Insight shows the worldwide market for virtual reality (VR) and augmented reality (AR) head-worn devices growing by an average of 50 percent annually over the next five years. Latest forecast by analyst firm CCS Insight paints an optimistic picture of Immersive Tech adoption.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Also, unlike augmented reality (AR), which people can access via smartphones and smart glasses, VR relies on larger headsets and controllers to interact with fully-immersive virtual worlds. Meta, Pico, HTC VIVE, and Varjo headsets all incorporate this new technology. The History of VR.

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Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

The COVID-19 pandemic has shown us how important immersive and interactive apps and games are in our everyday life. Using AR and VR, many people were able to continue working , remodel their homes, stay fit , and discover new ways of having fun. The VR/AR Global Summit 2021 (European Edition). When: September 29 – October 1.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). We are going on the road of courage chasing the light under drastic change and innovation together with the peers of the times!

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. image courtesy VR First. image courtesy VR First.

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A Guide to Virtual Reality Resources and Funding for Professionals

XR Today - Mixed Reality tag

Although VR hardware is growing at such a scale, immersive firms are doubling down on scaling extended reality (XR) developer talent pools to match the demand for VR software. Major immersive firms like Meta and HTC provide unique funding opportunities for various use cases. Funding Opportunities for VR Developers.