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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

At the time, the company had only added support to the Oculus Unity integration, meaning that developers building apps in Unreal Engine didn’t have access to the feature. SEE ALSO Oculus is (still) Covering Unreal Engine Royalties for $5M in Revenue Per-game Through 2025.

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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

Last week we had a first look at the controllers, while this week we had quite a confusing leak about its product line, which, if confirmed, would show an ambitious plan by the Chinese company. of our revenues with Unity. This is fair, and this is why a good chunk of the community answered positively to these new terms.

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The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The Ghost Howls

Someone in the communities argued with me that HoloLens 2 has still some advantages over Magic Leap 2: it is well integrated with Azure, it is standalone so it doesn’t need a potentially dangerous cable connecting the headset to the computational unit, and it doesn’t need controllers (it uses hands tracking). See Unity running on Quest.

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Nreal (Finally) Expanding to the US This Spring

ARPost

They released a Unity SDK a few months later, but still no market release date. Finch Technologies makes body-tracking wearable devices to serve as controllers for XR applications and experiences including the recently announced FinchRing (this is the promised cherry on top).

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Emerging Trends in the VR Gaming Industry?—?2023

ARVR

Virtual reality uses software to create realistic images, sounds, and other senses that replicate a real environment and mimic a user’s physical presence within this environment, controlled or experienced by body movement. between 2018 and 2025, as stated in a Valuation report. By 2025, it will grow at a CAGR of $571 billion.

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The XR Week Peek (2023.10.17): Quest 3 has been shipped, Quest 3 Lite to come in 2024, and more!

The Ghost Howls

To keep the price this low, the headse t will ship without controllers, it will feature Fresnel lenses and black/white passthrough. More info John Riccitiello steps down from its role as Unity CEO The last chapter of the drama about Unity’s pricing change is that John Riccitiello has left his role of CEO at the company.

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Nreal (Finally) Expanding to the US This Spring

ARPost

They released a Unity SDK a few months later, but still no market release date. Finch Technologies makes body-tracking wearable devices to serve as controllers for XR applications and experiences including the recently announced FinchRing (this is the promised cherry on top).

China 195