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Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities

VRScout

When it comes to changing the game for XR, Unity Technologies just can’t stop. Vision Summit 2017— Unity’s VR/AR-centric industry conference held this Monday and Tuesday at the Loews Hotel in Hollywood—doubled down on this push in a dramatic way. “We Google Tango with Unity. Mixed Reality Goes Big League.

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The XR Week Peek (2023.10.17): Quest 3 has been shipped, Quest 3 Lite to come in 2024, and more!

The Ghost Howls

I don’t know for whom this is “affordable”, maybe Tim Cook, Bill Gates, or people that have sold both kidneys… More info Microsoft completes the acquisition of Activision-Blizzard After many months of legal disputes, Microsoft has finally received the green light to acquire Activision-Blizzard.

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Unity raises $181M monster round at a reported $1.5B.

AllThingsVR

Unity raises $181M monster round at a reported $1.5B valuation Over the last few years, Unity Technologies has grown to become indispensable to the gaming industry and much of the entertainment industry as an engine for building experiences in one place and distributing them across a swath of platforms. Read more here.

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GDC Summer Coming to San Francisco in Early August

Road to VR

Before the postponement, a litany of companies stepped back from GDC 2020 such as Epic, Microsoft, Unity, Sony, Electronic Arts, Facebook, and Kojima Productions.

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XR Training Offers Major Boost to Learner Outcomes, CWRU Exec Says

XR Today - Mixed Reality tag

Case Western Reserve University, a world-renowned medical institution, joined the event to reveal how it leveraged Microsoft’s MR tools by combining them with its educational software platform. Farrow stated that her medical school, one of the top 25 institutions in the United States, developed a new facility in 2014.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). I’m Chen, General Manager and Chief Editor of VRTUOLUO , also a senior media expert who has dug and studied deeply the XR industry since 2014.

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VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

John Root co-founded VRLA with Cosmo Scharf in 2014 , and it has organically grown into a thriving VR event with over 10,000 attendees at the Los Angeles Convention Center. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft. Gary Radburn, Director, Virtual and Augmented Reality, Dell.