Remove 2014 Remove HTC Remove Microsoft Remove Unity
article thumbnail

VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). I’m Chen, General Manager and Chief Editor of VRTUOLUO , also a senior media expert who has dug and studied deeply the XR industry since 2014.

China 311
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

THE STANDALONE MOBILE HEADSET THAT HTC IS KEEPING IN JAPAN. Remember, HTC is the Taiwanese-based hardware manufacturer and the HTC Vive Tech Corporation is a subsidiary that partners with American-based software company Valve for content via their huge Steam library. AIRLINES TESTING AUGMENTED REALITY TO READ YOUR EMOTIONS.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

XR Training Offers Major Boost to Learner Outcomes, CWRU Exec Says

XR Today - Mixed Reality tag

Case Western Reserve University, a world-renowned medical institution, joined the event to reveal how it leveraged Microsoft’s MR tools by combining them with its educational software platform. Farrow stated that her medical school, one of the top 25 institutions in the United States, developed a new facility in 2014.

article thumbnail

VRLA’s John Root on AR, Privacy, & eSports in VR

Road to VR

John Root co-founded VRLA with Cosmo Scharf in 2014 , and it has organically grown into a thriving VR event with over 10,000 attendees at the Los Angeles Convention Center. Rikard Steiber, President Viveport and SVP of Virtual Reality, HTC Vive. Katie Kelly, Head of Engagement, AltspaceVR / Microsoft.

article thumbnail

There Will Be No Proto Awards In 2017, Return Planned In 2018

UploadVR Between Realities podcast

In 2014, 2015 and 2016 The Proto Awards were held to recognize some of the groundbreaking efforts pushing forward the emerging medium of VR content. Apple’s eye-catching ARKit is on the verge of release alongside a series of Microsoft-backed VR headsets.

article thumbnail

The VRScout Report – The Week in VR Review

VRScout

In 2014, Snapchat paid $15M for Vergence Labs, a company experimenting with augmented reality and whose notable product was Epiphany Eyewear – a stylish pair of smartglasses that could possibly lay the groundwork for an eventual Snapchat augmented reality device. Someone is Always Ready to Help THIS version of the HTC Vive….

article thumbnail

Jake Rowell: How The best VR Experience Came to Life

VRWorld

As an industry, we need immersive experiences that will show what VR brings to the table and so far, there are two experiences one should go through: WeVR’s “theBlu” for HTC Vive and Crytek’s “The Climb” for Oculus Rift. For VR engines, we have CryEngine, Unity Engine and Unreal Engine.

Hawaii 67