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Spatial Beats: 2020’s Top Ten

AR Insider

Now what’s going to happen to the malls Amazon doesn’t want as warehouses? B from Google, Disney, AT&T, Alibaba Group, JP Morgan, Kleiner Perkins, Qualcomm, and other brand name investors to make see-through AR glasses, and the content, optics, chips, and AI that go in them. Social media giants have a lot to answer for.

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The Second Coming of Augmented-Reality Glasses

ARVR

Source: [link] When it debuted in 2013 the Google Glass was the first of its kind. So much so that it even got co-opted into the 2012 New York Fashion Week ; worn by Diane von Furstenberg and her models on the runway. Photo by Rahul Chakraborty on Unsplash By far the most popular is the Amazon Alexa with about 69% share of the U.S.

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Williams-Sonoma Acquires Outward for $112 Million to Expand 3D, AR, and VR Retail Visualization

Road to VR

Outward, founded in 2012, is a 3D imaging and augmented reality technology company focused on applying this technology to the home furnishings and decor industry. Outward provides visual merchandising to make shopping experiences more interactive and engaging. SEE ALSO Walmart Focuses On Future of VR/AR at New Silicon Valley Tech Incubator.

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5 best audiobook apps so you can listen to your books on the go

Mashable VR

Today, Audible, now owned by Amazon , is the United States' largest audiobook producer and retailer. When you're signed in with your Amazon account you can enjoy cross-device listening with "Whispersync.". Currently, Amazon Prime members get any two titles free with an Audible Premium Plus trial. Google Play Books.

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XR Talks: Notes From an AR Legend

AR Insider

But it also includes Disney, Google Earth, Microsoft, Amazon and Apple. ” Around 2012, he then landed at Amazon where he worked on the device that would become the recently-announced Echo Frames (audio AR). Secretly working on something similar, Microsoft brought him in to help.

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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

Although they were menu-based conversations at the time, the game’s developer BioWare made incredible progress through to Mass Effect 3 that was released in 2012: With audio-interactivity, Pavitt highlights how next generation games will become a lot more personalized thanks to the introduction of conversation-based language.

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Hypergrid hits record high as share of OpenSim users

Hypergrid Business

That grid’s share of all active OpenSim users has fallen from a high of 40 percent in the summer of 2012 to its current low of just 15 percent. Help OpenSim by shopping on Amazon. You can now support OpenSim testing and development when you shop at Amazon — at no extra cost to you. Image courtesy Logicamp.).