article thumbnail

Amazon to Begin Selling VR Apps Through New HTC Partnership

Road to VR

The company began running its own Android app store in 2011 to capture revenue from Google’s Play app store and to reduce the company’s reliance on Google for its own ‘Fire’ tablets. Other details are thin at present, but this won’t be Amazon’s first rodeo for selling apps.

Amazon 247
article thumbnail

Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

It had a compelling reason to exist, which is why Microsoft directly competed against iPod Touch over the course of three device generations before eventually giving up the goat in 2011 and discontinuing the third-gen Zune. Even with viable hardware on your side, it’s not an easy thing to do. Breaking the Zune Curse?

Strategy 306
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Sony, Facebook, Google, and Samsung Dominate VR, With Over 50% Market Share

UploadVR Between Realities podcast

In 2016, hardware makers dominate the VR market. Sony is followed by Facebook (the Oculus platform) and Google (Day Dream, Card Board, Tilt Brush, etc.); But it is normal to see hardware makers emerge first: Hardware vendors had to ship their kits to developers. Here are some of our findings: 1.

Sony 100
article thumbnail

Report Predicts AR and VR Headsets Shipments to Approach 100 Million by 2021

Road to VR

Despite Sony being pleasantly surprised by its official PSVR sales figures – with the nearly 1 million units sold since its October 2016 launch – it’s difficult to get a handle on market penetration for VR hardware to date.

AR 250
article thumbnail

Despite Parent Company’s Legal Trouble with Oculus, Bethesda says: “We plan on supporting as many platforms as we can”

Road to VR

Bethesda recently announced that Fallout 4 (2015) is coming to HTC Vive this October, and Skyrim (2011) is soon to follow sometime in late 2017 on PlayStation VR. After all, SteamVR supports HTC Vive, Oculus Rift and OSVR natively. for either VR versions of Skyrim or Fallout 4. A win-win (sort of) for Rift owners and Bethesda.

Oculus 173
article thumbnail

How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

To give a bit of context, voice-based assistants have been around for over 60 years, but it wasn’t until recently that they picked up popular use with the introduction of smart home devices such as Google Home, and Amazon Echo. “It’s in 2011, defeating the champions and winning the prize of $1M.

AR 415
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

Unity’s most recent update makes the cross-platform game engine even more equally optimized, so with only one API you can simply build for multiple platforms with hardware-specific tweaks held to a minimum. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream.