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‘Half-Life 2: Episode One’ VR Support Coming in March from Team Behind ‘HL2 VR Mod’

Road to VR

Released in 2006, Half-Life 2: Episode One is the first in a series of games to reveal the aftermath of Half-Life 2 and launch a journey beyond City 17. The standalone title is finally getting VR support on March 17th, courtesy of the SourceVR Mod Team, a group of VR enthusiasts who are unaffiliated with Valve.

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With LiveSYNC You Control 360-Video Playback of Multiple Devices

UploadVR Between Realities podcast

Finwe Ltd is a Finnish company that was founded in 2006 by a group of research scientists and the company’s focus is on high-quality mobile software. For all of those attendees, the program allows one presenter to observe and control the video playback on the devices simultaneously with an iPad.

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The secret Wikipedia prank behind the Pringles mascot's first name

Mashable VR

Rather, the name stems from two Wikipedia savvy, hoax-loving college students snacking away on Sour Cream & Onion Pringles in their dorm room back in 2006. For starters, a dig through Wikipedia's edit history shows an edit, from December of 2006 , adding the name "Julius" to the Pringles Wikipedia page. There it is.

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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

A 2006 study found that the use of educational games in different learning models and mixed realities are more likely to increase a student’s motivation to learn (Pan, Cheok, Yang, Zhu, & Shia, 2006). 2006) and also found that students generally find learning with virtual reality enjoyable. Trending AR VR Articles: 1.

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Role of AR and VR in Learning and Assessment

EON Reality

Augmented and virtual reality allow for the four key themes Rule (2006) identified for authentic learning: real-world problems; inquiry activities; sharing and collaborating; and individual empowerment through choice. The problem, however, was that they were using the traditional assessment to measure both groups. The Evidence.

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Augmented Reality May Be The Future, But It Still Has Major Limitations

UploadVR Between Realities podcast

Our panelists included John Hanke, CEO of Niantic Labs and co-creator of Pokémon Go; Ralph Osterhout, CEO of Osterhout Design Group, maker of augmented reality glasses; and John Underkoffler, CEO of Oblong Industries, maker of the Mezzanine collaboration software and science advisor for the film Minority Report.

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Is Virtual Reality Therapy the Next Big Thing in Healthcare?

ARVR

In fact, we can go as far back as 2006 when Dr. Barbara Rothbaum, a professor at the University of Emory School of Medicine, and her team published a paper in the American Journal of Psychiatry where they show how they used VR to help patients overcome acrophobia. Developing an Original World-Traveling VR Experience 4.